Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 4391845153741430514 0 Caterwaul the Vexing (level 1, -3/15 HPs) Began as a Demigod Hexslinger on Sept 24, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (13 turns). Caterwaul the Vexing (Demigod Hexslinger) Turns: 13, Time: 00:00:15 Health: -3/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 0.0 Stealth - Level 1.0 Spellcasting + Level 2.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A quokka comes into view. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. x2 You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you but does no damage. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ♣PP..PP..♣ #.♣PP..P...♣ #.♣..PP...P♣ #.♣..P...PP♣ #.♣PP.<.P..♣ #.♣P...PP..♣ #.♣...P..PP♣ #.♣..PP..PP♣ #.@♣♣♣♣♣♣♣♣♣ #.r....... ###.#.#### .. # .## .# .# .# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 13 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 15 daAuts