Caterwaul Level 1 of the Dungeon [Shop] Hero's Gadget Shoppe a wand of digging (10 charges) (420 gold) a wand of iceblast (6 charges) (144 gold) a stone of tremors (400 gold) a fan of gales (400 gold) a disc of storms (200 gold) a wand of acid (13 charges) (546 gold) a wand of flame (35 charges) (245 gold) a wand of random effects (20 charges) (140 gold) a lightning rod (4/4) (400 gold) a wand of charm monster (15 charges) (360 gold) [Shop] Zubios's Antique Weapon Shop a +0 war axe (105 gold) a +0 club (30 gold) a +0 spear (90 gold) a +2 broad axe of chopping (540 gold) a +0 long sword (105 gold) the cursed +0 demon blade "Giant's Funeral" {venom, +Fly rPois Int+4 Stlth+} (1185 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. It lets you fly. It makes you more stealthy. It has a curse placed upon it. a +0 flail (105 gold) a +0 spear (90 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (2226 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 dagger (60 gold) a +0 dagger (60 gold) [Shop] Kadar's Assorted Antiques a scroll of magic mapping (101 gold) a potion of brilliance (116 gold) a scroll of blinking (217 gold) a +4 amulet of reflection (783 gold) a +6 halberd (1044 gold) a scroll of noise (29 gold) a wand of acid (7 charges) (852 gold) a scroll of identify (58 gold) (0, 0, D:1) a +0 club (10, 22, D:1) 22 sling bullets (13, 2, D:1) a +0 short sword (18, 4, D:1) a +0 mail hauberk (21, -9, D:1) a +0 hunting sling (23, 26, D:1) a +0 dagger (26, 16, D:1) 3 large rocks (27, -13, D:1) a +0 dagger (31, -16, D:1) a +0 club (34, -29, D:1) a +0 leather armour (35, 23, D:1) 26 stones (44, 8, D:1) a +0 short sword (46, -10, D:1) a +0 dagger (47, 9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 16 stones (11, 22, D:2) a +0 club (15, -33, D:2) a +0 robe (20, -26, D:2) a +0 club (27, -36, D:2) a +0 club (28, -8, D:2) 25 stones (29, -17, D:2) a +0 scale armour (49, -2, D:2) a +0 dagger (52, -7, D:2) a stone (53, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 bolts (3, -38, D:3) a +0 falchion (6, -13, D:3) a leopard gecko skeleton (8, -3, D:3) a +0 club (15, -31, D:3) a +0 club (17, -14, D:3) a +0 leather armour (21, -25, D:3) a +0 leather armour (22, 0, D:3) 29 stones (23, -28, D:3) a +0 dagger (26, -5, D:3) 13 bolts (36, -21, D:3) a +0 club 5 stones (37, -16, D:3) 5 stones (38, -36, D:3) 20 sling bullets (38, -16, D:3) a stone (39, -16, D:3) a stone (42, -31, D:3) a +0 spear (43, -33, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 2 gold pieces (2, -6, D:4) a potion of heal wounds (3, 2, D:4) a +0 flail of protection (unseen) (7, 1, D:4) a +0 club (9, -9, D:4) 20 arrows (12, -6, D:4) a ball python skeleton (13, 3, D:4) 16 gold pieces (14, -11, D:4) a +0 whip (18, 4, D:4) an uncursed amulet of magic regeneration