Dungeon Crawl Stone Soup version 0.34-a0-1003-g34f3ec3571 (webtiles) character file. Game seed: 7147232584832845842 46 Caterwaul the Vexing (level 3, 0/29 HPs) Began as a Demigod Hexslinger on Oct 23, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1374 turns). Caterwaul the Vexing (Demigod Hexslinger) Turns: 1374, Time: 00:01:35 Health: 0/29 AC: 3 Str: 9 XL: 3 Next: 27% Magic: 6/6 EV: 12 Int: 15 God: Gold: 119 SH: 0 Dex: 20 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) d - +0 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet "Upted" {Alch+ rPois rC+} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 5 javelins e - 2 poisoned darts Armour b - a +0 robe (worn) d - a +0 helmet of ice (worn) Jewellery f - the amulet "Upted" (worn) {Alch+ rPois rC+} (You found it on level 2 of the Dungeon) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. rC+: It protects you from cold. Wands e - a wand of paralysis (7) Scrolls p - 2 scrolls of poison c - 2 scrolls of immolation {unknown} d - a scroll of revelation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} j - 3 scrolls of fog {unknown} k - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} Potions f - 4 potions of attraction {unknown} l - a potion of curing {unknown} n - a potion of magic {unknown} o - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging + Level 1.3 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes + Level 0.1 Translocations - Level 1.0 Fire Magic + Level 0.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 2% N/A 34% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 7% 1 Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Vampiric Draining Necr 0% 2d6 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a robe. Found a stone staircase leading down. You now have 119 gold pieces (gained 8). An orc and an orc priest come into view. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The orc priest begins to cast a cantrip, but forgets the words! An orc comes into view. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc shouts! The orc priest looks encouraged for a moment. An orc comes into view. It is wielding a +0 flail. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc priest. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..####.....#### #. #..........## #o ####.#####....# #o #.............# #o #.########....# #. #.# #....# #) #.# #....# #o#####.########[..... #.oo....@...........### #####...####>........ #............#.### #.#.####.### #.# #.#....#.# #.# #.####.#.#####.. #.# #..#......# #.# #.#.#####.#####. #.# #.#......<...... You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 5 hobgoblins 3 jackals (D:3) An orc (D:3) 5 ball pythons 4 bats 2 frilled lizards 3 goblins 4 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 58 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | Reached skill level 1 in Fire Magic 181 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 537 | D:2 | Reached skill level 3 in Hexes 699 | D:2 | Reached skill level 1 in Stealth 757 | D:2 | Reached XP level 3. HP: 26/28 MP: 6/6 778 | D:2 | Identified the amulet "Upted" {Alch+ rPois rC+} 1065 | D:3 | Noticed Sigmund 1075 | D:2 | Learned a level 2 spell: Blink 1374 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms D:2: layout_loops_cross, basic_altar, minmay_misc_feat_secret_circle D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, minmay_lizard_king, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.0 Dodging | 2 | 2.0 Hexes | 3 | 3.0 Stealth | 1 | 1.3 Spellcasting | | 1.0 Translocations | | 0.1 Evocations | | 0.6 Action || total ---------------------------++------- Fire: Sling || 109 Armour: Robe || 32 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1406 | 1343 | 63 | 0 | 1101 | 3 | 468.7 | Dungeon | 1406 | 1343 | 63 | 0 | 1101 | 3 | 468.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 676 daAuts D:1: 444 daAuts D:3: 285 daAuts