Crawl Stoat Soup version 0.23-ish-sep25 (webtiles) character file. 7 Caterwaul the Charmwright (level 1, 0/14 HPs) Began as a High Elf Skald on Oct 24, 2025. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (125 turns). Caterwaul the Charmwright (High Elf Skald) Turns: 125, Time: 00:00:20 Health: 0/14 AC: 3 Str: 10 XL: 1 Next: 91% Magic: 1/4 (5) EV: 12 Int: 16 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: infusing, 1 MP reserved for charms A: no striking features a: End Permanent Enchantments You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of heal wounds {unknown} Comestibles c - 3 chunks of flesh d - a bread ration Skills: - Level 2.0 Fighting + Level 2.6 Long Blades - Level 0.8 Armour - Level 2.1 Dodging + Level 0.8 Stealth + Level 2.6 Spellcasting + Level 3.8 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 14/25 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm 14/100 9% 2 ##..... Shroud of Golubria Chrm/Tloc 8/50 19% 2 ##..... Spectral Weapon Hex/Chrm 8/100 36% 3 ###.... Regeneration Chrm/Necr 8/200 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Temple: D:4-7 Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You die... .............# .####.[......# .####........#### ................#### ....)............... ......#####.....####### ......# #............ ......# #.....####.### ......# #.....@g.....# ......# ###.#.###..#.# ####### #.#.# # #.#.# #.#.. #.### ... You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 125 | D:1 | Slain by a hobgoblin Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Action || total -------------------------++------- Melee: Falchion || 11 Cast: * Infusion || 4 Armor: Leather armour || 1 Dodge: Dodged || 8 Rpst.: Falchion || 3 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 6 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+---------