Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) 2 stones (4, 7, D:1) a +0 dagger (15, 27, D:1) 28 bolts (20, 6, D:1) 9 stones (22, 6, D:1) a +0 dagger (23, 12, D:1) a +0 club (25, 1, D:1) 22 arrows (25, 8, D:1) a +0 robe (39, 2, D:1) a +0 scale armour (43, -5, D:1) a +0 club (44, 24, D:1) a +0 robe (48, 14, D:1) a +0 leather armour (51, 1, D:1) a +0 whip of electrocution Level 2 of the Dungeon (2, -1, D:2) 13 arrows (10, -17, D:2) a +0 dagger (13, 2, D:2) 19 stones (17, -35, D:2) a +0 robe (17, 2, D:2) a +0 club (21, -37, D:2) a +0 leather armour (21, -6, D:2) a +0 hunting sling (33, -38, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, -15, D:2) a cursed -3 club (38, -44, D:2) a +0 club (39, -27, D:2) a +0 club (42, -31, D:2) a jackal skeleton (46, -38, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (2, 2, D:3) a +0 dagger (unseen)