Dungeon Crawl Stone Soup version 0.34-a0-1043-g643edf1ca2 (webtiles) character file. Game seed: 3959455764469551225 37 Caterwaul the Vexing (level 3, 23/29 HPs) Began as a Demigod Hexslinger on Oct 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (742 turns). Caterwaul the Vexing (Demigod Hexslinger) Turns: 742, Time: 00:01:02 Health: 23/29 AC: 2 Str: 13 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 15 God: Gold: 63 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 4 curare-tipped darts d - 2 poisoned darts Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - a scroll of acquirement {unknown} Potions d - a potion of mutation {unknown} f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging + Level 1.3 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 36% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a bat corpse. You see here a bat corpse. Found a club. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. An adder comes into view. An adder is nearby! An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder! The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x4 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.# #.# #.# #.# #<# # #.# ##.#.#####.#. #....@....... ####.#####.## #.# #.# #.. ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 4 hobgoblins (D:1) 4 quokkas (D:1) 4 bats (D:1) 5 frilled lizards (D:1) 2 goblins (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 67 | D:1 | Reached skill level 1 in Fighting 67 | D:1 | Reached skill level 1 in Fire Magic 189 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 240 | D:1 | Learned a level 2 spell: Jinxbite 490 | D:1 | Reached skill level 1 in Stealth 532 | D:1 | Reached skill level 3 in Hexes 742 | D:2 | Reached XP level 3. HP: 23/29 MP: 6/6 742 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.0 Dodging | 2 | 2.0 Stealth | 1 | 1.3 Hexes | 3 | 3.0 Spellcasting | | 1.0 Action || total ---------------------------++------- Fire: Sling || 97 Armour: Robe || 19 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 752 | 18 | 0 | 581 | 2 | 385.0 | Dungeon | 770 | 752 | 18 | 0 | 581 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 754 daAuts D:2: 16 daAuts