Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 12837956387131067973 0 Caterwaul the Covert (level 1, -3/23 HPs) Began as a Gnoll Delver on Oct 30, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:00:44 (94 turns). Caterwaul the Covert (Gnoll Delver) Turns: 94, Time: 00:00:44 Health: -3/23 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-3 -> -21), hasted, very quick A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) c - the +3 leather armour "Ceug" {Bane *Silence rN+ Slay+4} (You found it on level 5 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. Wands d - a wand of digging (3) Scrolls g - a scroll of fog Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 9.5 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Zin Annotations: D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin looks frightened! The iguana looks frightened! Found a scroll labelled SENUIC OSSUNE. Found a quarterstaff and a distressingly furry leather armour. Cornered, the water moccasin turns to fight! Found a scroll labelled COSHUTIER. You see here the +3 leather armour "Ceug" {Bane *Silence rN+ Slay+4}. c - the +3 leather armour "Ceug" {Bane *Silence rN+ Slay+4} The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin bites you but does no damage. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin bites you but does no damage. Found a scimitar. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. Okay, then. Okay, then. You feel yourself speed up. The water moccasin closely misses you. You miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin barely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You die... ............... .. .............. ∆.. .............. ###### ... ...........## #...~.. ...........#≈≈ ##.~..~.. ..$........##≈##.~.~~~.. ..?.>#......#≈≈≈≈≈~~≈~~~ ######.....)##≈≈≈≈≈≈~~≈~ #......####@...~... #.........S.#..~.~) ##........### ##### ##....?.## ######## You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | Caterwaul the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 2 | D:5 | Found a shimmering blue altar of Sif Muna. 20 | D:6 | Noticed a hound 20 | D:6 | Noticed a two-headed ogre 22 | D:6 | Noticed a gnoll sergeant 34 | D:6 | Noticed a jelly 40 | D:6 | Noticed Prince Ribbit 66 | D:5 | Noticed a hound 66 | D:5 | Noticed an iguana 66 | D:5 | Noticed a water moccasin 66 | D:5 | Noticed an iguana 79 | D:5 | Identified the +3 leather armour "Ceug" {Bane *Silence rN+ | Slay+4} 93 | D:5 | HP: 1/23 [water moccasin (4)] 94 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, fiery_altar_vehumet, nicolae_overflow_hidden_temple, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_purple_smoke, chequers_serial_rivers_small_3 D:6: layout_loops_ring, nicolae_ashenzari_skybound, okawaru_trees_1, hangedman_decor_points, uniq_pikel, uniq_prince_ribbit1 Skill XL: | | ---------------+-+----- Stealth | | 9.5 Fighting | | 6.4 Long Blades | | 4.4 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Drink: Haste || 1 Read: Fear || 1 Revelation || 1 Armour: Leather armour || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 0 | 2 | 46.0 | Dungeon | 92 | 92 | 0 | 0 | 0 | 2 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 46 daAuts D:5: 45 daAuts