Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5462011189341827301 135 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Nov 4, 2025. Quit the game on level 3 of the Dungeon on Nov 5, 2025. The game lasted 00:02:36 (2319 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2319, Time: 00:02:37 Health: 30/30 AC: 5 Str: 9 XL: 4 Next: 97% Magic: 0/7 EV: 11 Int: 22 God: Gold: 120 SH: 4 Dex: 12 Spells: 4/7 levels left rFire . . . o - +7 hand axe of Articulation {vamp, Str+2 Int+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons o - the +7 hand axe of Articulation (weapon) {vamp, Str+2 Int+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Armour a - a +0 robe (worn) n - a +0 cloak (worn) Jewellery c - an amulet of regeneration (worn) k - a ring of ice Scrolls d - a scroll of fog {unknown} g - a scroll of immolation {unknown} h - a scroll of silence {unknown} i - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} m - a scroll of butterflies {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 2% N/A 80% 4 Silence Hex/Air 1% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History You kill the hobgoblin! Magic restored. A bat comes into view. Found 9 gold pieces. The magic dart hits the bat. You kill the bat! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found 5 stones. You now have 120 gold pieces (gained 9). A black bear comes into view. The magic dart hits the black bear. The black bear is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear! The black bear is heavily wounded. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear goes berserk! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You slash the black bear! You kill the black bear! Your Conjurations skill increases to level 6! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..............>..(# .###.##..##.......# #.##..##.......# #.....##.......# ####.########### #..# ##.# #.# #######.#.# #.# #..@....... #.###.#####.#.. #.....# ####### There were no monsters in sight! Vanquished Creatures A black bear (D:3) An adder (D:2) 3 dart slugs (D:2) 2 ribbon worms (D:2) 2 endoplasms A hobgoblin (D:3) 4 jackals (D:2) A quokka (D:2) 2 ball pythons 5 bats 2 frilled lizards 4 goblins 4 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 472 | D:1 | Found a faded altar of an unknown god. 528 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 528 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 756 | D:1 | Identified the rimehorn talisman of Bedevilment {*Corrode | rPois Will- Dex+3} 1034 | D:2 | Learned a level 2 spell: Searing Ray 1380 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1454 | D:2 | Reached skill level 5 in Conjurations 1856 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1897 | D:2 | Identified the +7 hand axe of Articulation {vamp, Str+2 | Int+2} 2311 | D:3 | Noticed a black bear 2318 | D:3 | Killed a black bear 2319 | D:3 | Reached skill level 6 in Conjurations 2319 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2319 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 2319 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, dreamdust_ecumenical_altar_statues, nicolae_kite_square_tiling_tiny D:2: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, basic_altar, wander_ebering_terrifying_dragon_lair D:3: cheibrodos_old_hovel, layout_loops_cross, amcnicky_altar_gilded, serial_shops, shop, minmay_between, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 6 | 6.2 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Punch | 1 | || 1 Hand axe | 1 | || 1 Cast: Magic Dart | 62 | || 62 Searing Ray | 4 | || 4 Armour: Robe | 17 | || 17 Dodge: Dodged | 12 | || 12