Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -28, D:1) a +0 dagger (1, -8, D:1) a rat corpse (skeletalised by now) (3, -32, D:1) a quokka skeleton (3, -29, D:1) a +0 sling (17, -17, D:1) a +0 club (17, -14, D:1) a +0 robe (25, -10, D:1) a +0 chain mail (40, -13, D:1) a +2 leather armour (46, -2, D:1) a ball python corpse (skeletalised by now) (47, -33, D:1) a rat corpse (skeletalised by now) (47, -2, D:1) a bat corpse (skeletalised by now) (50, -40, D:1) an inkwell talisman (55, -36, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (5, -10, D:2) a bat skeleton (5, -7, D:2) a ball python skeleton (7, 7, D:2) a +0 robe (8, 7, D:2) an adder corpse (skeletalised by now) (10, -17, D:2) a +0 chain mail (24, 17, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, 23, D:2) the inkwell talisman "Pihaih" {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). (33, -12, D:2) a +0 ring mail (33, -2, D:2) a +0 trident (44, 6, D:2) a +0 dagger a kobold skeleton (45, 7, D:2) a ball python skeleton (46, 14, D:2) an adder skeleton (60, -9, D:2) a +0 ring mail (64, -12, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Daedabbick's Antique Armour Shop a +0 ring mail (92 gold) a +0 plate armour (414 gold) a +2 buckler of resistance (954 gold) the +3 crystal plate armour "Fieshrusk" {Str+2 Dex+4} (2175 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 helmet (379 gold) a +0 leather armour (46 gold) a +0 chain mail (138 gold) a +0 leather armour (46 gold) a +3 scale mail (483 gold) a +0 cloak (103 gold) (0, 0, D:3) a +0 chain mail (14, -12, D:3) a +0 dagger (20, -19, D:3) a +0 robe (21, -35, D:3) a +0 leather armour (25, -14, D:3) a quokka skeleton (26, -34, D:3) a +0 robe (32, -9, D:3) a ball python skeleton (33, 7, D:3) a +0 chain mail (35, -35, D:3) the air staff of Honour {rElec rN+ Int-5 Tloc Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (35, -30, D:3) a +0 club a stone (41, -7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 21, D:4) a +0 robe (4, -13, D:4) a jackal corpse (skeletalised by now) (18, 9, D:4) a +0 rapier (24, -15, D:4) a +0 dagger (24, 20, D:4) a +0 giant spiked club (25, -1, D:4) a quokka corpse (skeletalised by now) (34, 9, D:4) a +0 halberd a +0 sling of flaming a gnoll skeleton (34, 13, D:4) a +1 whip of pain a +0 sling a gnoll skeleton (35, 1, D:4) a +0 dagger a goblin skeleton (35, 9, D:4) a +0 whip (35, 12, D:4) a +0 whip 2 stones a kobold skeleton (36, -1, D:4) a +0 flail an orc skeleton (37, 0, D:4) a +0 dagger 4 stones (37, 17, D:4) the +5 short sword of Cyobb {antimagic, +Blink Str+5} +Blink: It lets you blink. Str+5: It affects your strength (+5). It cannot be enchanted further. (38, 15, D:4) a hobgoblin corpse (40, -9, D:4) a staff of conjuration (45, -19, D:4) a +1 dagger of draining a +0 scale mail (45, 3, D:4) a +0 helmet Level 5 of the Dungeon