Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 4, D:1) a bat skeleton (14, 1, D:1) a +0 falchion (15, 9, D:1) a quokka skeleton (18, -31, D:1) a rat skeleton (20, -4, D:1) a +0 leather armour (21, 11, D:1) a rat corpse (skeletalised by now) (26, -23, D:1) a jackal skeleton a jackal skeleton (32, 15, D:1) a quokka corpse (skeletalised by now) (37, -33, D:1) a +0 dagger (45, -25, D:1) a frilled lizard skeleton (47, 12, D:1) a +0 hand axe Level 2 of the Dungeon (10, 24, D:2) a +2 leather armour (14, 28, D:2) a +0 robe (23, 0, D:2) a bat corpse (skeletalised by now) (28, 4, D:2) a rimehorn talisman (50, -4, D:2) a +0 whip (56, 23, D:2) a +0 dagger (56, 29, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, 11, D:3) a +0 sling (12, -7, D:3) a ball python skeleton (17, 15, D:3) a bat corpse (skeletalised by now) (19, -2, D:3) a hobgoblin corpse (skeletalised by now) (23, 5, D:3) a jackal corpse (skeletalised by now) (26, -15, D:3) a quokka skeleton (26, 3, D:3) a ball python corpse (skeletalised by now) (28, -8, D:3) a +0 mace (31, -17, D:3) a +0 ring mail (31, -10, D:3) a +0 leather armour (34, 14, D:3) a +0 rapier (37, -19, D:3) an inkwell talisman (40, 3, D:3) the +0 robe of the Zebra {rF- Regen+ Int+5 Stlth+} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, -5, D:3) a bat corpse (skeletalised by now) (44, -4, D:3) a hobgoblin corpse (skeletalised by now) (45, 12, D:3) a parchment of Lesser Beckoning Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin skeleton (1, 0, D:4) a +0 club a goblin skeleton (10, -28, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (10, 24, D:4) a +0 chain mail (12, -28, D:4) a +0 club a +2 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (13, -28, D:4) a hobgoblin corpse (skeletalised by now) (14, 3, D:4) a +0 dagger a +0 leather armour an orc skeleton (15, -28, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, 2, D:4) a +0 trident a +0 short sword a +0 leather armour an orc skeleton (17, 2, D:4) a +0 flail a +0 flail an orc skeleton (22, -20, D:4) a parchment of Vhi's Electric Charge (24, -7, D:4) a parchment of Construct Spike Launcher (41, 1, D:4) a +0 robe (43, 20, D:4) a +0 hammer (45, 2, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace of chaos (3, 37, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -11, D:5) a +0 giant club (12, 6, D:5) a +0 hand axe an orc skeleton (13, -11, D:5) a parchment of Maxwell's Portable Piledriver (14, 6, D:5) a +0 hand axe an orc corpse (24, 24, D:5) a water moccasin skeleton (24, 28, D:5) a +0 hand axe (27, 27, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (32, 19, D:5) a +0 war axe a +0 leather armour a +0 scale mail (33, 20, D:5) a +0 whip a +0 scale mail a +0 flail a +0 chain mail an orc skeleton (33, 21, D:5) a +0 hand axe a +0 leather armour an orc skeleton (34, 23, D:5) a +0 trident a +0 ring mail an orc skeleton (34, 24, D:5) a +0 hand axe a +0 flail (35, 6, D:5) a +0 giant club (40, 15, D:5) a +0 whip (53, 9, D:5) a +0 dagger (57, 20, D:5) a +2 dagger of chaos a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a wand of digging (2) (25, 19, D:6) a +0 dagger a +0 robe the Ecumenical Temple