Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 16534010364001975581 163 Caterwaul the Conjurer (level 5, 13/35 HPs) Began as a Demonspawn Conjurer on Jan 13, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:40 (2826 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2826, Time: 00:02:41 Health: 13/35 AC: 4 Str: 7 XL: 5 Next: 20% Magic: 3/11 EV: 11 Int: 21 God: Gold: 117 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mildly poisoned (13 -> 12), studying Polearms A: molten scales 1, powered by death 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands c - a wand of roots (10) Scrolls c - 2 scrolls of fear {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - 2 potions of resistance {unknown} l - a potion of might {unknown} n - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 4% 1 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Rending Blade Conj/Frge 15% 2d7 38% 4 Airstrike Air 2% 2d(1-17) 75% 4 Ignite Poison Fire/Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History You encounter an adder and a scorpion. The adder leaves your sight. The magic dart hits the scorpion but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A scorpion comes into view. The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. You feel sick. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.########.##.#.# #.# #.##.#.# #.# #.##.#.# #.# ###.##.#.## #.# #.......... #.# #.....##.## #.# #......#.# #.# ###....#.# #@# #....#.## #.# #....#... ... #....#### ..... #....# # ....... #....# # ......... ## ........... #. #............ ####. ..... There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 2 adders (D:2) 3 gnolls (D:2) 5 dart slugs A ribbon worm (D:2) 8 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 7 bats 5 endoplasms 2 frilled lizards 8 goblins 2 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 331 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Found a faded altar of an unknown god. 1223 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1782 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 1782 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2826 | D:3 | Reached skill level 5 in Conjurations 2826 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2826 | D:3 | Reached XP level 5. HP: 13/35 MP: 3/11 2826 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, minmay_goblin_kobold_house D:3: layout_basic, amcnicky_altar_lugonu_corruption Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.2 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Dagger | 7 | || 7 Unarmed | 1 | || 1 Cast: Magic Dart | 67 | 33 || 100 Searing Ray | 3 | 3 || 6 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2826 | 2789 | 37 | 38 | 2451 | 3 | 942.0 | Dungeon | 2826 | 2789 | 37 | 38 | 2451 | 3 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1360 daAuts D:1: 1096 daAuts D:3: 369 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+