Caterwaul Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (4, 3, D:1) a frilled lizard corpse (skeletalised by now) (4, 11, D:1) a ball python corpse (skeletalised by now) (5, 46, D:1) a frilled lizard corpse (skeletalised by now) (12, 19, D:1) a +0 short sword (14, 8, D:1) a +0 chain mail (20, 26, D:1) a +0 club (21, 6, D:1) a +0 chain mail (21, 38, D:1) a +0 spear (23, 22, D:1) a bat corpse (skeletalised by now) (29, 28, D:1) a +0 dagger (32, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 31, D:1) a ball python skeleton (34, 15, D:1) a quokka corpse (skeletalised by now) (35, 17, D:1) a hobgoblin corpse (skeletalised by now) (46, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, 11, D:2) 3 poisoned darts (4, 9, D:2) a +0 whip (5, -6, D:2) a +0 club (6, -13, D:2) a +0 sling (7, 13, D:2) a +0 dagger (17, -10, D:2) a hobgoblin corpse (skeletalised by now) (18, 8, D:2) a +0 dagger (29, -24, D:2) a quokka corpse (skeletalised by now) (31, -32, D:2) a +0 robe (32, -23, D:2) a rat skeleton (35, -32, D:2) a quokka corpse (skeletalised by now) (43, -6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 2, D:3) a jackal corpse (skeletalised by now) (7, 11, D:3) a hobgoblin corpse (skeletalised by now) (12, 39, D:3) a +0 club a +0 sling a +2 devious dagger a goblin corpse (skeletalised by now) (16, 37, D:3) a +0 sling a goblin corpse (skeletalised by now) (21, 3, D:3) a ball python corpse (skeletalised by now) (22, 44, D:3) a +0 robe the human skeleton of Jessica (24, 50, D:3) a +0 dagger Level 4 of the Dungeon (7, -20, D:4) a +0 scale mail (8, -14, D:4) a +0 leather armour (14, -3, D:4) a +0 quarterstaff (17, 1, D:4) a +0 club a goblin skeleton (23, 14, D:4) a +0 mace (32, 19, D:4) a +0 dagger a kobold skeleton (37, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, 11, D:4) a +0 robe (46, -14, D:4) a +0 leather armour (46, 8, D:4) a hobgoblin corpse (skeletalised by now) (54, 10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yzxoucka's Magic Scroll Emporium a scroll of fear (40 gold) a scroll of fog (40 gold) a scroll of enchant weapon (75 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) a scroll of poison (40 gold) [Shop] Etsiesm's Firing Range 3 boomerangs (84 gold) a +0 chain mail of archery (140 gold) a +0 arbalest (105 gold) a +0 triple crossbow (280 gold) a +0 longbow (154 gold) 2 atropa-tipped darts (25 gold) a +0 triple crossbow (280 gold) (0, 0, D:5) a +0 hand axe a +0 hand axe an orc skeleton (1, 1, D:5) a +0 falchion (1, 2, D:5) a +0 hand axe a +0 leather armour (7, 13, D:5) a +0 chain mail a +0 club an orc skeleton (7, 14, D:5) a +0 scale mail a +0 club a +0 club (8, 14, D:5) a +0 whip (11, 0, D:5) a +0 falchion (24, -1, D:5) a +0 orcbow (25, 21, D:5) a +0 leather armour a +0 club a poisoned dart (31, 15, D:5) a +0 sling (34, 33, D:5) a stone a stone a stone (34, 34, D:5) a stone (35, 33, D:5) a stone (37, 35, D:5) a stone Level 6 of the Dungeon [Shop] Vaish's Magic Scroll Shop a parchment of Detonation Catalyst (239 gold) a scroll of revelation (97 gold) a scroll of poison (52 gold) a parchment of Ignite Poison (169 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Kairue's Book Shop a parchment of Cigotuvi's Putrefaction (143 gold) a parchment of Conjure Ball Lightning (275 gold) a parchment of Rending Blade (143 gold) a parchment of Vhi's Electric Charge (143 gold) a parchment of Summon Small Mammal (44 gold) a parchment of Animate Dead (143 gold) a parchment of Summon Horrible Things (459 gold) a parchment of Momentum Strike (63 gold) [Shop] Nalad's Antique Armour Shoppe the +12 plate armour of Lucidity {rC++ MP-5 Int+9 Stlth-} (2025 gold) rC++: It greatly protects you from cold. MP-5: It affects your magic capacity (-5). Int+9: It affects your intelligence (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 plate armour (342 gold) a +0 plate armour (342 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 chain mail (114 gold) a +0 robe (17 gold) a +0 ring mail (76 gold) [Shop] Ylopugeng's General Store a +0 robe (9 gold) a parchment of Cause Fear (143 gold) a +5 rapier of flaming (405 gold) a +0 chain mail (66 gold) a scroll of immolation (44 gold) a phantom mirror (440 gold) a +0 flail (38 gold) a potion of might (44 gold) [Shop] Xuejiggu's General Store a scroll of immolation (44 gold) a +3 scale mail of command (286 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a parchment of Summon Small Mammal (44 gold) a +0 scale mail (44 gold) a scroll of enchant armour (82 gold) (0, 0, D:6) the +0 scale mail of the Monk {Resonance, Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (22, -3, D:6) a +0 giant spiked club (27, -4, D:6) a +0 flail (34, 0, D:6) a +0 whip (50, 2, D:6) a +0 war axe Level 7 of the Dungeon (1, -10, D:7) a +0 ring mail (5, 1, D:7) 6 boomerangs (14, -23, D:7) a +0 shortbow (20, -6, D:7) a +0 leather armour (44, -20, D:7) a +0 mace (48, -19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, 14, D:8) a parchment of Sigil of Binding (5, 29, D:8) a +0 sling (9, 14, D:8) a +0 helmet (14, -4, D:8) a +0 falchion (19, -4, D:8) a parchment of Sticky Flame (19, -1, D:8) a +0 robe a +1 halberd of freezing (22, -2, D:8) a +0 robe (23, -2, D:8) a +0 robe a +0 halberd (23, 1, D:8) a +0 robe a +5 trident (24, 3, D:8) a +0 hand axe (25, 2, D:8) a +0 robe a +0 mace (32, -9, D:8) a +0 trident (33, 28, D:8) a +0 dagger (33, 29, D:8) 6 stones a +0 short sword a +0 whip (34, 28, D:8) 4 stones a +0 dagger (35, 29, D:8) 5 poisoned darts a +0 short sword (37, -5, D:8) a +0 chain mail (40, -8, D:8) a +0 ring mail (40, 23, D:8) a +0 heavy morningstar (unseen) (40, 27, D:8) a +0 leather armour (45, 7, D:8) a +0 orcbow (45, 20, D:8) a +0 helmet (49, 17, D:8) a +0 spear (49, 19, D:8) a +0 spear a +0 flail (49, 20, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (12, 9, D:9) 5 poisoned darts (12, 26, D:9) a +0 war axe (14, 7, D:9) a +0 sling (21, -24, D:9) a +0 giant club a +0 giant club (21, 4, D:9) a +4 long sword a +1 whip of electrocution a +5 club a +0 quarterstaff (27, -17, D:9) a +0 hand axe a +0 robe a +0 dagger (27, -15, D:9) a +0 club (29, 7, D:9) a +0 short sword (44, 5, D:9) a +0 robe a +0 dagger (49, 15, D:9) a +0 dagger (50, -4, D:9) a +0 ring mail (57, 13, D:9) 5 poisoned darts Level 10 of the Dungeon (19, -2, D:10) a +0 giant club a +0 giant club (25, 18, D:10) a +2 heavy quarterstaff (30, -6, D:10) a +0 quarterstaff (33, -12, D:10) a +2 falchion of freezing (42, 17, D:10) a +0 plate armour a +0 trident a +0 orcbow (44, -21, D:10) a +0 club a +0 robe (44, -20, D:10) a +0 chain mail a +0 whip (44, 25, D:10) a +0 dagger (45, -22, D:10) a +0 hand axe (45, 18, D:10) a +0 hand axe (46, -21, D:10) a +0 short sword (46, 17, D:10) a +0 flail (47, 18, D:10) a +0 robe a +0 dagger (49, -16, D:10) a +0 chain mail a +0 hand axe (52, -24, D:10) a +0 dagger (53, -12, D:10) a +0 ring mail a +1 flail of protection (53, 5, D:10) a +0 dagger (53, 7, D:10) a +0 plate armour a +5 demon whip of pain a +0 plate armour of cold resistance a +4 battleaxe (53, 8, D:10) a +0 chain mail a +3 partisan of flaming (53, 9, D:10) the +9 war axe "Kiwnutin" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 robe a +0 plate armour a +2 demon blade (55, -16, D:10) a +0 whip (55, -15, D:10) a +0 club a +0 plate armour a +0 trident (55, -14, D:10) a +0 orcbow (55, 9, D:10) a +0 plate armour a +0 long sword (56, -15, D:10) a +0 spear (58, 3, D:10) a +0 plate armour (65, -24, D:10) a +0 leather armour a +0 short sword (65, -14, D:10) a +0 mace a +0 chain mail a +0 club Level 11 of the Dungeon (3, 4, D:11) a +0 sling (7, -2, D:11) 3 large rocks (14, -17, D:11) a +0 robe (15, -13, D:11) a +0 hand axe (21, 2, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (9, -20, D:12) a +0 partisan of venom (9, 1, D:12) a +0 dire flail (19, 5, D:12) a +0 dagger a +0 robe (19, 6, D:12) a +0 whip (20, -27, D:12) a +0 trident (20, 4, D:12) a +0 dagger a +0 robe (21, -31, D:12) a +0 shortbow (31, -23, D:12) a +0 pair of gloves (43, 12, D:12) 2 large rocks (48, 14, D:12) a +0 morningstar (51, -43, D:12) a +0 spear (55, -15, D:12) a serpent talisman Level 13 of the Dungeon [Shop] Imeg's Armour Shop a +1 leather armour of cold resistance (238 gold) a +2 plate armour of fire resistance (595 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) an orb of glass (442 gold) a +0 cloak (76 gold) a +3 plate armour of willpower (680 gold) the +5 plate armour of the Bulwark {rElec rPois SInv} (1111 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +10 tower shield of Ignorance {rN+ Int-4} (1033 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (10, -26, D:13) a +0 ring mail (11, -9, D:13) a parchment of Yara's Violent Unravelling (13, -21, D:13) a +0 great sword (13, -20, D:13) a +0 battleaxe a +3 plate armour (15, -8, D:13) a +0 plate armour a +3 long sword (15, 17, D:13) a +0 chain mail (16, 14, D:13) 2 large rocks (21, -7, D:13) a +0 chain mail a +3 battleaxe (26, -23, D:13) a +0 dagger a +0 robe (27, -21, D:13) a +0 whip a +0 leather armour (28, -20, D:13) a +0 dagger a +0 ring mail a +0 club (28, -19, D:13) a +0 hand axe a +0 ring mail (29, -29, D:13) a +0 ring mail (39, -32, D:13) the +9 long sword "Emeti" {valour, rPois rC+ Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (40, -3, D:13) a +3 halberd a +0 chain mail (40, -1, D:13) a +0 great sword a +0 plate armour (40, 0, D:13) a +0 battleaxe a +0 plate armour (41, -20, D:13) a +0 heavy quarterstaff a +0 robe (41, -4, D:13) a +0 war axe a +0 plate armour (42, -4, D:13) a +0 war axe a +0 chain mail (47, -31, D:13) a +0 dire flail a +0 giant spiked club (48, -7, D:13) an amulet of dissipation (49, 18, D:13) a +0 broad axe (51, -20, D:13) a +0 orcbow (61, -32, D:13) a +0 arbalest (61, 1, D:13) a +0 leather armour Level 14 of the Dungeon (1, 0, D:14) a +0 animal skin a +0 club (1, 1, D:14) a +0 ring mail a +0 club a +0 chain mail a +0 long sword (3, 25, D:14) a +0 whip (6, 16, D:14) a +0 trident (7, 45, D:14) a scroll of vulnerability (8, 48, D:14) a +0 long sword (12, 25, D:14) a +0 scimitar (13, 23, D:14) a +0 robe a +0 trident (23, 13, D:14) a wellspring talisman (24, 46, D:14) a parchment of Animate Dead (27, 6, D:14) a +0 giant spiked club (27, 8, D:14) a +0 giant spiked club (29, 5, D:14) a +0 orcbow (29, 7, D:14) a +0 dire flail (29, 9, D:14) a +0 giant spiked club (31, 6, D:14) a +0 giant club a +0 giant club (31, 8, D:14) a +0 giant spiked club a +0 giant club (35, 40, D:14) the +6 war axe of Experimentation {distort, *Corrode rPois Dex-3 Stlth+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, 39, D:14) a +2 devious dagger (37, 38, D:14) a ring of see invisible (43, 40, D:14) a +1 great sword of flaming (43, 47, D:14) a +0 plate armour a +0 halberd (44, 28, D:14) a +0 club (45, 15, D:14) 5 boomerangs (46, 20, D:14) a +0 chain mail (51, 34, D:14) a +0 leather armour (57, 13, D:14) a +0 flail (61, 35, D:14) a +0 leather armour Level 15 of the Dungeon (2, 15, D:15) a ring of resist corrosion (3, -4, D:15) a +2 helmet (8, -5, D:15) 4 large rocks (12, -16, D:15) a +0 chain mail (12, -13, D:15) a +0 leather armour (12, -12, D:15) a +0 hand axe (16, 5, D:15) a +0 spear of flaming (16, 6, D:15) 4 poisoned darts a +0 dagger (16, 17, D:15) a +0 leather armour (18, 7, D:15) a +0 dagger (21, -11, D:15) a +2 quarterstaff of speed (23, -14, D:15) a +2 spear of flaming (32, -16, D:15) a +0 halberd (32, -12, D:15) a parchment of Vampiric Draining (33, -15, D:15) a +0 spear of flaming (38, -14, D:15) a parchment of Kinetic Grapnel (43, -5, D:15) a +2 great sword of flaming (44, 9, D:15) a wellspring talisman (54, -5, D:15) a +0 shortbow (55, 16, D:15) a +0 great sword a +0 chain mail (56, 4, D:15) 4 large rocks (56, 7, D:15) a +0 robe a +0 long sword (58, 23, D:15) a +0 mace of concussion a +0 plate armour a +0 halberd (60, 26, D:15) a +0 dire flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ruxey's Book Shoppe a parchment of Plasma Beam (325 gold) a parchment of Fulminant Prism (169 gold) a parchment of Sticky Flame (169 gold) a parchment of Tukima's Dance (114 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Summon Horrible Things (543 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Call Imp (75 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Starburst (325 gold) a parchment of Launch Clockwork Bee (114 gold) [Shop] Woloxue's Antique Armour Shoppe a +0 helmet (139 gold) a +0 chain mail (186 gold) a +0 robe (27 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) a +2 chain mail of poison resistance (620 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3220 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, -6, Orc:1) a +0 chain mail a +2 trident of protection a +0 arbalest (12, -5, Orc:1) a +0 dagger a +0 giant club (12, -4, Orc:1) a +0 flail (13, -6, Orc:1) a +0 scale mail a +0 club a +0 giant spiked club a +0 giant club (13, -4, Orc:1) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 war axe (13, -2, Orc:1) a +0 robe a +0 dagger (14, -4, Orc:1) a +0 chain mail a +0 flail a +0 giant club (14, -1, Orc:1) a boomerang a +0 hand axe of venom (15, -2, Orc:1) a +0 hand axe (17, -9, Orc:1) a +0 arbalest (28, 22, Orc:1) a +0 club (28, 23, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (28, 24, Orc:1) a +0 dagger (29, 24, Orc:1) a +0 club a +0 pair of gloves of infusion a +0 pair of gloves of stealth (30, 23, Orc:1) a +2 long sword of electrocution a +0 plate armour (33, 19, Orc:1) a +2 arbalest of flaming (33, 20, Orc:1) a +0 hand axe (33, 21, Orc:1) a +0 giant club (34, 19, Orc:1) a +0 giant club (36, 20, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Zohuaw's Armour Boutique a +1 cloak of air (556 gold) a +0 pair of gloves (94 gold) the +5 storm dragon scales "Quops" {rElec rC+ Int+3 Dex+4 Slay+3} (2538 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +1 chain mail of willpower (378 gold) an orb of pyromania (546 gold) [Shop] Ceivamn's Antique Armour Emporium a +0 chain mail (168 gold) a +0 chain mail (168 gold) a +0 plate armour (504 gold) a +0 scale mail (112 gold) a +2 plate armour of fire resistance (980 gold) a +1 cloak of stealth (462 gold) the scarf "Faveot" {Repulsion, rPois Str+2} (711 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). [Shop] Yrchady's Antique Weapon Shoppe a +0 halberd (112 gold) a +0 arbalest (210 gold) the +4 long sword "Rikucvam" {holy, rF+ Str+3} (1304 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 spear (84 gold) a +0 scimitar (168 gold) [Shop] Ibien's Magic Scroll Boutique a scroll of teleportation (45 gold) a scroll of poison (60 gold) a scroll of amnesia (60 gold) a parchment of Enfeeble (492 gold) 2 scrolls of vulnerability (120 gold) a scroll of poison (60 gold) a scroll of vulnerability (60 gold) (2, -2, Orc:2) a +0 dagger a +2 robe of willpower (4, -4, Orc:2) an orb of guile a +0 robe (5, -9, Orc:2) a +0 hand axe a +0 short sword a +0 ring mail (5, -7, Orc:2) a +0 dire flail a +0 chain mail (8, -8, Orc:2) a +0 mace (8, -7, Orc:2) a +0 flail a +1 flail of draining a +0 chain mail a +0 mace a +0 chain mail (8, -6, Orc:2) a +0 dagger a +2 robe of willpower (9, -35, Orc:2) a +0 club (9, -7, Orc:2) a +0 whip a +0 scale mail (12, -34, Orc:2) a +0 robe a +0 dagger (13, -33, Orc:2) a +0 dagger (13, -32, Orc:2) a +1 heavy mace a +0 scale mail (14, -32, Orc:2) a +0 falchion a +0 ring mail (14, -28, Orc:2) a +0 arbalest (14, -26, Orc:2) a +0 ring mail a +0 war axe (14, -10, Orc:2) a +0 trident (15, -34, Orc:2) a +0 club a +0 ring mail (15, -33, Orc:2) a +0 flail a +0 chain mail (15, -32, Orc:2) a +0 hand axe a +0 whip a +0 falchion a +0 club a +0 scimitar a +0 plate armour a +0 chain mail a +0 war axe a +0 ring mail a +0 mace (16, -34, Orc:2) a +0 dire flail a +2 leather armour of cold resistance (16, -33, Orc:2) a +0 short sword a +1 chain mail of cold resistance (16, -32, Orc:2) a +0 club a +0 scale mail a +0 hand axe a +0 chain mail (17, -9, Orc:2) 5 large rocks (18, -33, Orc:2) a +0 dagger (18, -32, Orc:2) a +0 plate armour a boomerang a +0 long sword (18, -31, Orc:2) a +0 flail (19, -32, Orc:2) a +0 chain mail a +0 dagger a +0 chain mail a +0 dagger (19, -26, Orc:2) a +0 short sword (19, -8, Orc:2) a +0 chain mail a +0 hand axe (20, -43, Orc:2) a +0 chain mail 3 boomerangs a +0 long sword (20, -40, Orc:2) a +8 chain mail of ponderousness a +0 dire flail a +1 orcbow of freezing (20, -39, Orc:2) a +0 plate armour a +0 halberd (20, -35, Orc:2) a +0 arbalest (21, -26, Orc:2) a +0 leather armour a +0 falchion (22, -45, Orc:2) a +0 giant spiked club a +0 hand axe (23, -41, Orc:2) a +0 giant club a +0 arbalest (23, 1, Orc:2) a +0 trident (24, -32, Orc:2) a +0 whip of pain (24, -20, Orc:2) a +0 dagger a +0 robe (26, -42, Orc:2) a +0 dagger (26, -22, Orc:2) a +0 trident (27, 1, Orc:2) a +2 robe a +0 dagger (34, -19, Orc:2) a +0 dagger (35, 6, Orc:2) a +0 ring mail a +0 mace (36, -5, Orc:2) a +0 whip (37, -12, Orc:2) a +0 hand axe a +0 flail (37, -5, Orc:2) a +0 scimitar a +0 plate armour (37, -4, Orc:2) a +0 hand axe (38, -5, Orc:2) a +0 dagger a +0 ring mail (38, -4, Orc:2) a +0 hand axe (39, -4, Orc:2) a +0 dagger a +0 robe (40, 2, Orc:2) a +3 trident (40, 3, Orc:2) a +0 dagger (47, -8, Orc:2) a +0 arbalest (48, -9, Orc:2) a +0 flail a +0 leather armour (49, 1, Orc:2) a +0 club a +0 leather armour (55, -8, Orc:2) a +0 dagger (58, -4, Orc:2) a +0 long sword a +0 plate armour (60, -5, Orc:2) a +0 dagger a +0 robe (60, -4, Orc:2) a +0 whip a +0 scale mail of poison resistance Level 1 of the Lair of Beasts (15, 49, Lair:1) a +0 spear (16, 12, Lair:1) a +0 mace (22, 19, Lair:1) a ring of see invisible (49, 28, Lair:1) 3 boomerangs (51, 21, Lair:1) a +2 heavy battleaxe (59, 24, Lair:1) a +0 robe Level 2 of the Lair of Beasts (42, -42, Lair:2) a +0 dagger (52, -18, Lair:2) a +0 short sword (56, -33, Lair:2) a +0 scale mail (58, 4, Lair:2) a +0 spear Level 3 of the Lair of Beasts (11, 10, Lair:3) a parchment of Foxfire (13, 22, Lair:3) a +0 scale mail (14, 6, Lair:3) a maw talisman (23, 13, Lair:3) a parchment of Leda's Liquefaction (28, 29, Lair:3) 5 gold pieces (35, 19, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (7, 5, Lair:4) a +0 dagger (11, 29, Lair:4) a +0 war axe (25, 13, Lair:4) a parchment of Sigil of Binding (47, 43, Lair:4) a +0 rapier of draining (48, 44, Lair:4) a staff of necromancy (49, 44, Lair:4) a +0 giant club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 heavy demon blade (5, 0, Lair:5) a +0 trident (6, 0, Lair:5) a +1 demon trident of venom (13, 3, Lair:5) a +0 robe a +0 dagger (45, 25, Lair:5) a yak skeleton (45, 26, Lair:5) a yak skeleton (47, 24, Lair:5) a yak skeleton (54, 9, Lair:5) the +10 hand axe of Gallantry {venom, *Corrode rC+ Dex+7} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (69, 18, Lair:5) a +0 scale mail of resonance (70, 15, Lair:5) a +0 war axe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (1, -1, Spider:1) a +0 plate armour (6, -4, Spider:1) a +0 pair of gloves (10, -56, Spider:1) a parchment of Call Imp (13, -8, Spider:1) 3 poisoned darts (19, -8, Spider:1) a +0 shortbow Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (2, 39, Spider:2) a +0 broad axe (4, 21, Spider:2) a +0 chain mail (9, -13, Spider:2) a +0 robe (12, 21, Spider:2) a +0 hand axe of distortion (43, 30, Spider:2) a maw talisman (46, 8, Spider:2) a +0 chain mail (49, -9, Spider:2) a +0 kite shield Level 3 of the Spider Nest (0, 0, Spider:3) a +0 long sword (1, 1, Spider:3) a +0 scale mail (3, -24, Spider:3) a parchment of Summon Seismosaurus Egg