Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17541869047041257901 57 Caterwaul the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Mar 25, 2026. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1727 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1727, Time: 00:03:09 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 73% Magic: 1/6 EV: 11 Int: 20 God: Gold: 74 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) d - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots {Fly} Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour c - a +1 pair of boots of flying (worn) e - a +0 robe (worn) Magical Staves d - a staff of necromancy (weapon) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of fog {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of cancellation {unknown} l - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 24% 2 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History No target in view! No target in view! No target in view! No target in view! You start resting. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You start resting. Magic restored. There is a stone staircase leading down here. You fly downwards. You encounter a gnoll. It is wielding a +0 whip. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! x2 The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... #######.###### #...### #<.# ###...## #.## ###..### #.# #########...# # ..# #........##.#### ..#.#########........##.##.. ....#.......#........##.##.# .>..#.......####.#.####.##.# ...#......@####.#.####....# ..%%......j......)......... ##....)..####.#..##.####. #...j...####.##.##.# ## #.........##.##.#..# # ###.#####..#.##.#.## # ..#####.# ##....#...#### ...)....# ##..........# .###..j## #..).......# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:2) 3 ball pythons (D:1) 5 bats 3 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 541 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 541 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 615 | D:1 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1373 | D:2 | Reached skill level 5 in Conjurations 1727 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_park_tiny_2, nicolae_concentric_dashed_squares_wild D:2: layout_rooms, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.4 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 3 Staff || 2 Cast: Magic Dart || 66 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 4