Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2529709000071235511 9 Caterwaul the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Mar 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (174 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 174, Time: 00:00:33 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 24 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 4 javelins Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. You encounter a bat. The bat hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ...g... ....... .bJ.... ....... ##### #.... #...### #....####.....# #....'g@'.....# #....####.....# #...> ##....+ #.... #....#...... ##### #....#...... #....#..... #....#.... #....#..# #+# ####....#..## #.# You could see a goblin. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 endoplasms (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Discovered your monstrous ancestry. 174 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 174 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 174 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 10 Armour: Robe || 2 Dodge: Dodged || 5