Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4656751777202481724 590 Caterwaul the Conjurer (level 7, 33/52 HPs) Began as a Demonspawn Conjurer on Mar 25, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:08:43 (5832 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 5832, Time: 00:08:44 Health: 33/52 AC: 4 Str: 7 XL: 7 Next: 16% Magic: 9/14 EV: 15 Int: 29 God: Gold: 151 SH: 0 Dex: 7 Spells: 8/16 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +2 robe of the Jersey Devil {+Inv rElec} rPois . (100%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.28/turn a - +5 ring of evasion MPRegen 0.14/turn d - quill talisman "Cicevaekh" {rN+ rCorr Int+3 Dex-5} %: no passive effects @: quill-form A: quills, claws 2, demonic magic 1 a: Evoke Invisibility (28%) You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. You spent 118 gold pieces at shops. Inventory: Armour c - a +1 cloak f - the +2 robe of the Jersey Devil (worn) {+Inv rElec} (You bought it in a shop on level 5 of the Dungeon) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. g - a +0 cloak h - a +0 cloak Jewellery a - a +5 ring of evasion (worn) b - a +6 ring of intelligence (worn) e - a +6 ring of dexterity i - an amulet of regeneration Talismans d - the quill talisman "Cicevaekh" (worn) {rN+ rCorr Int+3 Dex-5} (You found it on level 1 of the Dungeon) [quill talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Wands p - a wand of polymorph (8) e - a wand of paralysis (20) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of blinking {unknown} h - 6 scrolls of identify {unknown} j - a scroll of teleportation {unknown} m - 2 scrolls of silence {unknown} q - a scroll of amnesia {unknown} u - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of haste {unknown} f - 3 potions of heal wounds {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} n - 3 potions of invisibility {unknown} o - 2 potions of brilliance {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 3.2 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Apportation Tloc 14% N/A 6% 1 d - Olgreb's Toxic Radia Alch 26% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 6% 1 Hailstorm Conj/Ice 21% 3d7 7% 3 Lesser Beckoning Tloc 14% N/A 10% 2 Fulminant Prism Conj/Alch 15% 3d10 12% 4 Frozen Ramparts Ice 14% 1d3 19% 3 Inner Flame Hex/Fire 7% N/A 19% 3 Ozocubu's Armour Ice 7% N/A 19% 3 Passwall Erth 7% N/A 19% 3 Sigil of Binding Hex 7% N/A 19% 3 Summon Ice Beast Ice/Summ 7% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 52% 4 Silence Hex/Air 3% N/A 86% 5 Summon Mana Viper Hex/Summ 7% N/A 86% 5 Haunt Necr/Summ 3% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Trog Shops: D:5 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History The clockroach is heavily wounded. (Press . to maintain the ray.) The clockroach is struck by your quills. The clockroach misses you. The clockroach bites you but does no damage. The searing ray hits the clockroach but does no damage. The clockroach is heavily wounded. The clockroach bites you. The searing ray misses the clockroach. The clockroach closely misses you. The searing ray hits the clockroach. You kill the clockroach! You finish channelling your searing ray. You encounter an ogre. It is wielding a +0 giant club. An ogre is nearby! The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre is struck by your quills. The ogre hits you with a +0 giant club!! The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre is struck by your quills. You kill the ogre! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Alchemy skill increases to level 3! You have reached level 7! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You start resting. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #..............#.# #......## # #................## #<....## ## ##....>...........## ##...## .# #.......†.........# #..## .## #.................# #### ..# #.......(.........# ..# ##................# ..## #...............## ...# #..........@....# ...####.........)...## ....###............## ...................# ..########........## .## ####....## ## ####.. ##. There were no monsters in sight! Vanquished Creatures An ogre (D:5) A scorpion (D:4) A howler monkey (D:5) 2 bombardier beetles 2 hounds A jelly (D:5) Jessica (D:3) A clockroach (D:5) An iguana (D:5) Ijyb (D:2) A gnoll (D:2) 7 adders 3 dart slugs 4 ribbon worms 7 orcs 5 endoplasms 6 hobgoblins 5 jackals (D:2) A quokka (D:2) 11 ball pythons 5 bats A frilled lizard (D:1) 12 goblins 7 kobolds 8 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 523 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 523 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 698 | D:1 | Learned a level 2 spell: Searing Ray 703 | D:1 | Learned a level 1 spell: Apportation 787 | D:1 | Identified the quill talisman "Cicevaekh" {rN+ rCorr Int+3 | Dex-5} 1137 | D:2 | Found a faded altar of an unknown god. 1246 | D:2 | Reached skill level 5 in Conjurations 1246 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1246 | D:2 | Reached XP level 3. HP: 24/25 MP: 1/6 1657 | D:2 | Reached skill level 1 in Fighting 2047 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2050 | D:2 | Encountered Ijyb 2146 | D:2 | Killed Ijyb 2465 | D:2 | Encountered Crazy Yiuf 3251 | D:3 | You fall into a shaft and drop 2 floors! 3251 | D:5 | Entered Level 5 of the Dungeon 3278 | D:5 | Reached XP level 5. HP: 41/41 MP: 0/8 3454 | D:5 | Found Xurroo's Antique Armour Shoppe. 3469 | D:5 | Bought an ichor-stained robe for 118 gold pieces 3469 | D:5 | Identified the +2 robe of the Jersey Devil {+Inv rElec} | (You bought it in a shop on level 5 of the Dungeon) 4215 | D:3 | Found a bloodstained altar of Trog. 4219 | D:3 | Found a shimmering blue altar of Sif Muna. 4416 | D:3 | Encountered Jessica 4472 | D:3 | Killed Jessica 4473 | D:3 | Reached XP level 6. HP: 47/47 MP: 8/12 4732 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 5184 | D:4 | Reached skill level 1 in Alchemy 5831 | D:5 | Reached skill level 5 in Spellcasting 5831 | D:5 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 5831 | D:5 | Reached XP level 7. HP: 33/52 MP: 9/14 5832 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_corners, nicolae_ecumenical_snake_handling, minmay_misc_feat_cross, cheibrodos_gnoll_hut, uniq_crazy_yiuf_cottage D:3: minmay_general_purpose_star, layout_loops_ring, hellmonk_overflow_destroyed_library, uniq_jessica D:4: layout_gridville, minivault_23 D:5: layout_cave_pods, serial_shops, nicolae_shop_waterfront Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.0 Fighting | 2 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 4 5 | 5.0 Alchemy | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 98 | || 116 Melee: Unarmed | 18 | 98 | || 116 Punch | | 1 | || 1 Cast: Magic Dart | 50 | 78 | || 128 Searing Ray | 3 | 15 | || 18 Stab: Sleeping | 1 | 2 | || 3 Armour: Leather armour | 18 | 10 | || 28 None | | 4 | || 4 Robe | | 36 | || 36 Dodge: Dodged | 24 | 95 | || 119 Form: Quill | 1 | | || 1