Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9730553832938309762 44 Caterwaul the Conjurer (level 3, 17/24 HPs) Began as a Demonspawn Conjurer on Mar 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (1110 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1110, Time: 00:01:28 Health: 17/24 AC: 2 Str: 7 XL: 3 Next: 41% Magic: 0/6 EV: 11 Int: 20 God: Gold: 17 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots Scrolls c - 4 scrolls of identify {unknown} d - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Call Canine Familiar Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You climb downwards. Level annotation: Natasha You encounter a gnoll and a goblin. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Natasha misses you. The goblin hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Natasha closely misses you. The goblin barely misses you. The searing ray misses Natasha. Natasha barely misses you. The goblin hits you with a +0 club. The searing ray hits Natasha! Natasha is severely wounded. Natasha claws you. The goblin closely misses you. The searing ray hits Natasha! You kill Natasha! Natasha screams in pain as she dies! You finish channelling your searing ray. The goblin hits you with a +0 club. Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ###.....### ####### ######.......... ......### #####.÷....#.....### #####...######.....######.....# ##..........##...≈.÷......# ###..........≈≈.##≈###÷....# ####...........#.~≈.#~≈≈......# # .....#.........g@.~≈.#..≈~)..^### ....##.........#†###.##≈≈.######. ....##.........#..##.≈≈≈......... ....##.........#.##≈≈≈###.#.##### #.>#...........≈.###### #.#.#.... ##.#.#######[##≈≈..# ##.#.#.### #.#.# #...≈...# #..#.#.#.# ##.#.## ###.....## #.##.#.#.# ......# ###.÷..# ##.##.#.#.# You could see a goblin. Vanquished Creatures Natasha (D:1) 3 endoplasms (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 367 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 455 | D:1 | Learned a level 2 spell: Searing Ray 1081 | D:2 | Encountered Natasha 1109 | D:1 | Killed Natasha 1110 | D:1 | Reached skill level 5 in Conjurations 1110 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1110 | D:1 | Reached XP level 3. HP: 17/24 MP: 0/6 1110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b D:2: layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 2 Spear || 4 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 11