Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13146531431646160158 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 27, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (356 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 356, Time: 00:00:46 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 4% 2 Call Canine Familiar Summ 1% N/A 47% 3 Sigil of Binding Hex 1% N/A 47% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 47% 3 Fulminant Prism Conj/Alch 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dimensional Bullseye Hex/Tloc 0% N/A 87% 4 Forge Lightning Spire Air/Frge 1% 3d4 87% 4 Vhi's Electric Charge Tloc/Air 2% N/A 87% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a staff of conjuration. Okay, then. a - a staff of conjuration Sorry, you're not good enough to have a special ability. You unwield your +0 dagger. a - a staff of conjuration (weapon) Okay, then. You drop a +0 dagger. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a quokka. Unknown command. You feel a surge of power! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is heavily wounded. You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is almost dead. You are out of magic! The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! You're too inexperienced to learn that spell! Your magical contamination has completely faded away. Found a scale mail. You encounter a hobgoblin. A hobgoblin is nearby! You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) †... ....# ...#. #... #..# #.#####.[# #........# ###### #@# ....####.## #. .........# #. ##..###..# #..###..##...####. #..#............... #..#.#..##...###### #.......###..# #.......###..# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 356 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 2 Staff || 1 Cast: Magic Dart || 13 Armour: Robe || 5 Dodge: Dodged || 3