Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1904362083573526759 175 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 27, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:32 (2645 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2645, Time: 00:02:32 Health: 35/35 AC: 5 Str: 8 XL: 5 Next: 29% Magic: 8/8 EV: 11 Int: 20 God: Gold: 138 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: antennae 1, icy blue scales 1, powered by death 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of fear {unknown} Potions f - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 38% 4 Vampiric Draining Necr 2% 2d6 43% 3 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in icy blue scales. (AC +2) You regenerate health from kills. Message History The ice beast is severely wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You have nothing you can fire or use right now. You stop channelling your searing ray. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast attacks as it pursues you! The ice beast hits you but does no damage. Magic courses through your body. The ice beast closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 81% to hit) You feel a surge of power! You focus your ray upon the ice beast. The searing ray hits the ice beast! You kill the ice beast! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! You stop channelling your searing ray. HP restored. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... #. #.#### .... #....# ####.# #.# #.# #.# #.# >..##########.# #......@......# ##.############ There were no monsters in sight! Vanquished Creatures An ice beast (D:3) A hound (D:3) 2 adders (D:3) A dart slug (D:3) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 9 ball pythons 3 bats (D:1) 3 frilled lizards 4 goblins 6 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 426 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 426 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 441 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:1 | Found a faded altar of an unknown god. 1769 | D:2 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 1769 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2181 | D:3 | Reached skill level 5 in Conjurations 2304 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2304 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2496 | D:3 | Encountered an ice beast 2523 | D:3 | Killed an ice beast 2524 | D:3 | Reached skill level 6 in Conjurations 2524 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2524 | D:3 | Reached XP level 5. HP: 13/35 MP: 5/8 2645 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_micro_b D:2: layout_basic D:3: layout_loops_ring, led_sif_pool Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Staff | 8 | || 8 Cast: Magic Dart | 69 | 6 || 75 Searing Ray | 2 | 3 || 5 Drink: Magic | | 1 || 1 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 12 | 3 || 15