Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11101265220456637168 67 Caterwaul the Conjurer (level 4, 26/30 HPs) Began as a Demonspawn Conjurer on Mar 28, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:32 (3031 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3031, Time: 00:01:33 Health: 26/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +2 mace (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, weakness stinger 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons b - a +2 mace of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of silence {unknown} Potions g - 2 potions of magic f - a potion of attraction {unknown} j - 2 potions of brilliance {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Soul Splinter Necr 8% N/A 16% 1 Call Imp Summ 4% N/A 24% 2 Passwall Erth 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have a tail ending in a sharp stinger. Message History You add the spell Soul Splinter to your library. You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. You encounter a rat and an adder. There is a stone staircase leading up here. There are monsters nearby! Unknown command. The magic dart hits the rat. You kill the rat! The adder hisses angrily. The magic dart hits the adder but does no damage. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is heavily wounded. The adder bites you. The magic dart hits the adder. You kill the adder! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... ..... #..##.#... .......... #..#....#. #......... ....... #...#.# #@....# #.....### #.....# #....... .......## ........# .........# ###....#### There were no monsters in sight! Vanquished Creatures 2 adders A ribbon worm (D:2) 8 endoplasms 7 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons 5 bats (D:1) 5 frilled lizards 3 goblins (D:2) 5 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 532 | D:1 | Learned a level 2 spell: Searing Ray 1638 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1638 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1731 | D:2 | Reached skill level 5 in Conjurations 3031 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3031 | D:3 | Reached XP level 4. HP: 26/30 MP: 1/7 3031 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, darby_gloom_lake D:2: layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_end_double, infiniplex_forest_join, infiniplex_forest_straight_3, chequers_serial_rivers_micro_a, item_on_display_a_b, grunt_ministairs_7, eino_curves_02, minivault_5 D:3: layout_loops_cross, mainiacjoe_overflow_cross_hatched, bloody_makhleb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Mace | 5 | || 5 Cast: Magic Dart | 94 | || 94 Searing Ray | 1 | || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 4 | || 4