Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11011552068131109665 72 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 28, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:59 (2302 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2302, Time: 00:02:00 Health: 30/30 AC: 8 Str: 7 XL: 4 Next: 7% Magic: 2/7 EV: 11 Int: 20 God: Gold: 60 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Claws rCold . . . (100%) c - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +2 hat {Stlth+} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: channel magic (15%) @: no status effects A: claws 1, yellow scales 1, ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler c - an orb of energy (worn) d - a +1 pair of boots (worn) f - a +2 hat of stealth (worn) Scrolls c - 7 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Shields - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 8% 1 b - Searing Ray Conj 44% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 22% 2 Poisonous Vapours Alch/Air 8% 1d1 34% 1 Ozocubu's Armour Ice 2% N/A 65% 3 Fulminant Prism Conj/Alch 6% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 71% 4 Rending Blade Conj/Frge 12% 2d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in yellow scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc wizard comes into view. There is a stone staircase leading up here. You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc! You kill the orc! Training target 2.0 for Shields reached! Your Shields skill increases to level 2! Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# #.. ... ... #.# #.# #.# ### ...##@# . #..# #...##.# .##..## #...##.#### >..... ..†....)...# #...# ##.#.##)##.# #...####.#..... # .###.........o#### ............o.#.... #.#...o.o).<#.#.##. There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 5 hobgoblins 3 orcs (D:3) A quokka (D:1) 4 ball pythons 6 bats 3 frilled lizards 3 goblins 2 kobolds (D:1) 7 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 499 | D:1 | Reached skill level 1 in Shields 1064 | D:1 | Learned a level 2 spell: Searing Ray 1519 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1519 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2302 | D:3 | Reached skill level 5 in Conjurations 2302 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2302 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/7 2302 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic D:2: layout_loops_corners D:3: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_cross_2, co_window_corner_ca, co_window_cross_2, glass_columns_a, minmay_misc_feat_rows, grunt_ministairs_2, guppyfry_early_orc_mine Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Shields | 1 2 | 2.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | || 64 Searing Ray | 2 | || 2 Armour: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5