Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6502138892618814162 284 Caterwaul the Conjurer (level 6, 35/41 HPs) Began as a Demonspawn Conjurer on Mar 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:30 (2225 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2225, Time: 00:02:30 Health: 35/41 AC: 16 Str: 7 XL: 6 Next: 7% Magic: 0/10 EV: 8 Int: 25 God: Gold: 138 SH: 4 Dex: 12 Spells: 7/10 levels left rFire . . . (100%) d - staff of conjuration rCold + . . (50%) b - +0 buckler rNeg . . . (100%) e - +5 ring mail of Indomitability {rC+ Will+ Int+5} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 1, yellow scales 2, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Armour b - a +0 buckler (worn) c - a +2 pair of boots (worn) e - the +5 ring mail of Indomitability (worn) {rC+ Will+ Int+5} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Magical Staves d - a staff of conjuration (weapon) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Shields + Level 2.9 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 98% 2d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 52% 1 Launch Clockwork Bee Frge 3% N/A 87% 3 Fulminant Prism Conj/Alch 13% 3d9 87% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 87% 4 Dispel Undead Necr 3% 3d7 99% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are mostly covered in yellow scales. (AC +3) You sometimes gain a little power by taking damage. Message History Sigmund hits you but does no damage. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund giggles. "Time to reap what you sow." Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you but does no damage. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is severely wounded. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a staff of fire (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits Sigmund! Sigmund is almost dead. You block Sigmund's attack. You hit Sigmund but do no damage. Sigmund is almost dead. You block Sigmund's attack. You hit Sigmund. You kill Sigmund! Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....#......##...÷ .. #.....####.#.###### ##.. ####.......#.# #..!# #.......##.# .@.. ###.#####.##.# #.#... #.#.##..(....###### ......# #.....##. ###.†... #......###.#####^# #.#### #.#@.......# #.#### ##)############.#... ### #....... #.#.#.#. #.#..... #.†..... #..#.##. #..#.##. #....... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A clockroach (D:2) Natasha (twice) (D:2) An adder (D:2) 4 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins 2 quokkas 3 ball pythons 2 bats 3 frilled lizards 3 goblins 4 kobolds 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 342 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:1 | Reached skill level 1 in Shields 1248 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1248 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/6 1447 | D:2 | Identified the +5 ring mail of Indomitability {rC+ Will+ | Int+5} 1531 | D:2 | Encountered Natasha 1615 | D:2 | Killed Natasha 1616 | D:2 | Reached skill level 5 in Conjurations 1616 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1900 | D:2 | Encountered Natasha 1905 | D:2 | Killed Natasha 2194 | D:2 | Encountered Sigmund 2224 | D:2 | Killed Sigmund 2225 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2225 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/9 2225 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2225 | D:2 | Reached XP level 6. HP: 35/41 MP: 0/10 2225 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_loops_cross, minmay_heptomino_h4, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Shields | 1 2 | 2.9 Conjurations | 5 | 5.8 Dodging | 2 | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 20 || 38 Melee: Staff | 18 | 20 || 38 Cast: Magic Dart | 49 | 16 || 65 Searing Ray | 5 | 3 || 8 Armour: Robe | 25 | || 25 Ring mail | 14 | 18 || 32 Dodge: Dodged | 27 | 5 || 32 Block: Buckler | 8 | 3 || 11