Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1492633336293118108 77 Caterwaul the Conjurer (level 4, 29/30 HPs) Began as a Demonspawn Conjurer on Mar 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:53 (1819 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1819, Time: 00:01:54 Health: 29/30 AC: 2 Str: 8 XL: 4 Next: 13% Magic: 0/7 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . (100%) e - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: hooves 1, powered by pain 1 a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) Jewellery d - a ring of flight (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of revelation {unknown} l - a scroll of poison {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations + Level 1.3 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 8% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Grave Claw Necr 4% 2d7 24% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History e - a +0 dagger of protection You unwield your +0 dagger. Your +0 dagger of protection hums with potential! e - a +0 dagger of protection (weapon) You drop a +0 dagger. An orc comes into view. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The magic dart hits the orc. The orc is severely wounded. You encounter an orc priest. It is wielding a +0 short sword. The magic dart hits the orc. You kill the orc! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! Unknown command. You see here a +0 dagger. You see here a ball python corpse. You start resting. An orc priest comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword (moderately wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 short sword. The searing ray hits the orc priest! You kill the orc priest! Your Translocations skill increases to level 1! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.###########.# #.##.# #.# #.##.# ######.# #......# #.###..# . #.# #..# . #.# #..# #♣. #.###..# #.# #.@.#..# . #.###########)#..# . #.##...o......#..# .####.####.########..# ..#...†....# #..# ..#<#.###### #..# ....#.# #..# .##.)># ...# .##.#.# There were no monsters in sight! Vanquished Creatures An orc priest (D:2) A gnoll (D:1) An adder (D:2) 2 dart slugs 2 orcs (D:2) 3 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 368 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 368 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 948 | D:1 | Learned a level 2 spell: Searing Ray 1041 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1451 | D:2 | Reached skill level 5 in Conjurations 1550 | D:2 | Learned a level 2 spell: Blink 1577 | D:2 | Encountered Crazy Yiuf 1819 | D:2 | Reached skill level 1 in Translocations 1819 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1819 | D:2 | Reached XP level 4. HP: 29/30 MP: 0/7 1819 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, minmay_pentomino_x2, reono_crystal_passage, palyth_stone_intersect, minmay_liquid_box D:2: cheibrodos_pilgrimage, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, st_stairs_9, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.3 Translocations | 1 | 1.3 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | || 18 Melee: Dagger | 18 | || 18 Kick | 1 | || 1 Cast: Magic Dart | 62 | || 62 Searing Ray | 1 | || 1 Armour: Robe | 24 | || 24 Dodge: Dodged | 25 | || 25