Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 14179486252441122862 564 Caterwaul the Destroyer (level 7, 32/51 HPs) Began as a Demonspawn Conjurer on Mar 28, 2026. Quit the game in a sewer. The game lasted 00:04:49 (4780 turns). Caterwaul the Destroyer (Demonspawn Conjurer) Turns: 4780, Time: 00:04:50 Health: 32/51 AC: 3 Str: 7 XL: 7 Next: 10% Magic: 10/10 EV: 11 Int: 23 God: Gold: 142 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . (100%) b - +1 whip (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: ignite blood 1, powered by death 1, weakness stinger 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 142 gold pieces. Inventory: Hand Weapons b - a +1 whip of venom (weapon) c - a +0 dagger Armour a - a +0 robe (worn) f - a +0 helmet of intelligence (worn) Jewellery d - an amulet of guardian spirit e - a ring of protection from cold (worn) g - an amulet of dissipation Scrolls c - a scroll of revelation {unknown} d - a scroll of blinking {unknown} e - 4 scrolls of enchant weapon {unknown} h - 4 scrolls of enchant armour {unknown} m - a scroll of torment {unknown} q - 2 scrolls of identify {unknown} u - a scroll of fog {unknown} v - 3 scrolls of amnesia {unknown} y - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of heal wounds {unknown} l - a potion of curing {unknown} n - 2 potions of lignification {unknown} o - 2 potions of haste {unknown} p - a potion of resistance {unknown} s - a potion of invisibility {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 8.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Animate Dead Necr 2% N/A 77% 4 Awaken Armour Erth/Frge 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. You have a tail ending in a sharp stinger. Message History Moving in this stuff is going to be slow. You see here a river rat skeleton. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the brain worm. The brain worm is moderately wounded. (Press . to maintain the ray.) The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The searing ray hits the brain worm. The brain worm is heavily wounded. The searing ray hits the brain worm! The brain worm is almost dead. Without enough magic to sustain it, your Searing Ray dissipates. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You see here a ball python skeleton. You hit the brain worm. The brain worm is poisoned. The brain worm is almost dead. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You hit the brain worm but do no damage. The brain worm looks as sick as possible! You sting the brain worm. You kill the brain worm! You have reached level 7! Your demonic ancestry asserts itself... Your blood heats up. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~##~..~#~~.~.~~.##...~##J..≈# .#~...##~.~.....~##....#~†.≈# ~#~...#~.~.∩.∩...~#...~#....# ~#~...##~.~.~..~~##....#~..~# ~##~...##~~~...~~#~..~##~..~# .≈##~...###~...~~~~.~##~..~## ..≈##~~...############~...~# ...≈###~...~~~.÷~~~......~## ~~..≈≈###~.~~~.÷@†.....~.## ##.~~~~~##########....~### ###~~~~†~~†~....#~.~### #####~~~~~~...##### ########### There were no monsters in sight! Vanquished Creatures An ogre (D:4) 2 brain worms (Sewer) A bullfrog (Sewer) A clockroach (Sewer) A drude (D:4) Natasha (twice) (D:2) Robin (D:2) 6 adders 2 river rats (Sewer) 3 ribbon worms 9 dart slugs An orc (D:3) 16 endoplasms 12 hobgoblins 2 quokkas (D:1) 10 ball pythons 4 bats (D:1) 8 frilled lizards 12 goblins 4 kobolds 11 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 265 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:1 | Reached XP level 3. HP: 13/24 MP: 0/6 1065 | D:1 | Reached skill level 5 in Conjurations 1320 | D:2 | Found a shimmering altar of Xom. 1511 | D:2 | Encountered Robin 1685 | D:2 | Killed Robin 2040 | D:2 | Encountered Natasha 2071 | D:2 | Killed Natasha 2072 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 2072 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 2428 | D:2 | Encountered Natasha 2432 | D:2 | Killed Natasha 2433 | D:2 | Reached skill level 6 in Conjurations 3403 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 3403 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/8 3630 | D:4 | Encountered an ogre 3635 | D:4 | Killed an ogre 3636 | D:4 | Reached skill level 7 in Conjurations 3784 | D:4 | Reached XP level 6. HP: 8/41 MP: 0/9 3897 | D:4 | Found a glowing drain. 3902 | Sewer | Entered a sewer 4387 | Sewer | Reached skill level 8 in Conjurations 4699 | Sewer | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 4699 | Sewer | Reached XP level 7. HP: 9/51 MP: 0/10 4780 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, grunt_decor_junction, minivault_5 D:2: layout_basic, basic_altar, guppyfry_early_lair_pool, uniq_robin, uniq_natasha D:3: layout_rooms, elyvilon_altar_1 D:4: layout_gridville, gammafunk_temple_overflow_claw, lightli_sewer_entry_pipes Sewer: sewer_hellmonk_circle_the_drain Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 8 | 8.0 Fighting | 2 | 2.9 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 29 | 18 | || 47 Melee: Whip | 16 | 18 | || 34 Unarmed | 6 | | || 6 Dagger | 7 | | || 7 Tailslap | | 4 | || 4 Cast: Magic Dart | 78 | 109 | || 187 Searing Ray | 2 | 11 | || 13 Stab: Sleeping | | 1 | || 1 Armour: Robe | 16 | 31 | || 47 Dodge: Dodged | 31 | 22 | || 53