Caterwaul Level 1 of the Dungeon [Shop] Ruifret's Magic Scroll Boutique a parchment of Foxfire (48 gold) a scroll of immolation (unknown) (48 gold) a scroll of fear (48 gold) a scroll of brand weapon (unknown) (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Zufubb's Antique Armour Shoppe a +2 ring mail of fire resistance (441 gold) a +2 robe of positive energy (312 gold) a +0 robe (18 gold) a +0 cloak (94 gold) a +0 buckler (94 gold) [Shop] Hiwnar's Jewellery Boutique a scarab talisman (150 gold) an amulet of faith (unknown) (480 gold) a storm talisman (480 gold) a ring of protection from fire (unknown) (300 gold) a ring of flight (unknown) (210 gold) an inkwell talisman (120 gold) a ring of protection from fire (unknown) (300 gold) [Shop] Pusar's Weapon Emporium a +0 dagger (20 gold) a +0 club (5 gold) a +0 short sword (30 gold) a +0 whip (25 gold) 6 atropa-tipped darts (54 gold) a +0 short sword (30 gold) the +6 mace "Nopur" {antimagic, Int+4} (544 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:1) a +0 short sword (6, 3, D:1) a quokka corpse (skeletalised by now) (11, 4, D:1) a hobgoblin corpse (skeletalised by now) (14, -4, D:1) a +2 dagger of flaming a +0 dagger of venom (29, -17, D:1) a +0 leather armour (31, 9, D:1) a +0 club a goblin skeleton (32, -33, D:1) a +0 club (32, -17, D:1) a ball python skeleton (34, 10, D:1) a rat skeleton (34, 17, D:1) a +0 ring mail (35, -25, D:1) a ball python corpse (skeletalised by now) (35, 10, D:1) a quokka skeleton (42, 10, D:1) a +0 dagger (50, 8, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) the felid corpse of Natasha (skeletalised by now) (2, 37, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 8, D:2) the felid corpse of Natasha (skeletalised by now) (9, 45, D:2) a +2 dagger of draining (12, 24, D:2) a +0 club (12, 43, D:2) a +0 falchion a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (13, -1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, 42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 46, D:2) a +0 club (36, 42, D:2) a jackal skeleton (41, 43, D:2) the felid corpse of Natasha (skeletalised by now) (42, 9, D:2) a bat corpse (skeletalised by now) (43, 45, D:2) a +0 dagger (52, 19, D:2) a rat corpse (skeletalised by now) (56, 19, D:2) a +0 plate armour Level 3 of the Dungeon (5, -11, D:3) a +0 hand axe (6, -10, D:3) a +0 hand axe a +0 leather armour (7, -5, D:3) a +0 trident (9, -15, D:3) 3 flux baubles (12, -1, D:3) a +2 chain mail of death (16, -5, D:3) a +0 quarterstaff (17, -12, D:3) a rat skeleton (20, 9, D:3) a hobgoblin skeleton (32, 22, D:3) a frilled lizard skeleton (32, 23, D:3) a +0 whip a +0 leather armour (33, -11, D:3) a ball python skeleton (35, 2, D:3) a hobgoblin skeleton (36, 3, D:3) an adder skeleton (38, -6, D:3) a bat corpse (skeletalised by now) (38, 27, D:3) a +0 dagger a kobold corpse (skeletalised by now) (39, 0, D:3) a +0 dagger 4 stones the +1 leather armour "Juud" {+Inv rN+++ Int-5 Slay-5} +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a kobold corpse (skeletalised by now) (39, 27, D:3) a +0 orcbow a centaur corpse (skeletalised by now) (41, -3, D:3) a +0 short sword 3 poisoned darts (42, 10, D:3) a +0 whip (42, 11, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, -1, D:3) a +0 club (43, 2, D:3) a +0 short sword (44, 16, D:3) a +0 dagger (47, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (56, 36, D:3) a +0 robe (57, 13, D:3) a +0 helmet (58, 12, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -4, D:4) a +0 dagger (3, 19, D:4) a +0 robe a +0 scythe the human skeleton of Sigmund (14, -4, D:4) a ball python corpse (skeletalised by now) (15, -5, D:4) a +0 short sword (15, 30, D:4) a +0 whip (17, -12, D:4) a parchment of Freeze (18, 29, D:4) a +0 club a goblin skeleton (19, 24, D:4) a +0 giant spiked club an ogre skeleton (20, 20, D:4) a +6 plate armour of ponderousness (21, 26, D:4) a +0 halberd a gnoll skeleton (21, 28, D:4) a +0 halberd (24, 15, D:4) a +0 dagger (26, 16, D:4) a +0 short sword (28, 30, D:4) a ball python skeleton (34, 6, D:4) a hobgoblin skeleton (35, 5, D:4) a +0 club (37, -1, D:4) a +0 spear (42, 11, D:4) a +0 club a +0 leather armour (49, 19, D:4) a +0 hand axe of electrocution Level 5 of the Dungeon [Shop] Molal's Antique Weapon Boutique a +0 long sword (108 gold) a +0 war axe (108 gold) a +0 giant club (65 gold) a +0 dagger (62 gold) the +8 long sword of Cowardice {flame, ^Drain rPois rN+} (1739 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 short sword (93 gold) a +0 dagger (62 gold) a +0 scimitar (186 gold) a +0 orcbow (124 gold) the +2 halberd of Madgh {freeze, ^Fragile rF- rCorr Str+4 SInv} (923 gold) ^Fragile: It will be destroyed if unequipped. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Hujaogy's Antique Armour Boutique the +0 helmet of Zonges {Light, rN+ Dex+2} (672 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 plate armour (486 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 chain mail (162 gold) the +0 scale mail of the Tundras {-Tele rPois Str+3 Dex+4} (618 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:5) a +0 dagger (4, -7, D:5) a +0 scale mail a +0 short sword an orc skeleton (7, -3, D:5) the +5 arbalest of Responsibility {drain, Fly} Fly: It grants you flight. It cannot be enchanted further. (13, -8, D:5) a +0 trident an orc corpse (skeletalised by now) (16, -9, D:5) a +0 falchion 2 boomerangs a +0 leather armour (17, -10, D:5) a scarf of shadows a +0 cloak (21, -20, D:5) an adder skeleton (21, -19, D:5) a +0 dagger an orc skeleton (34, -10, D:5) a +0 club (35, 25, D:5) a parchment of Jinxbite (36, 1, D:5) a black bear skeleton (36, 15, D:5) an iguana skeleton (38, -26, D:5) 2 poisoned darts (38, -8, D:5) a +0 robe a +0 dagger a +0 short sword an orc skeleton an orc skeleton (39, -8, D:5) a +0 robe a +0 dagger an orc skeleton (40, -7, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 sling (3, 4, D:6) a +0 sling a +0 halberd (6, 6, D:6) a +0 spear (10, 5, D:6) a +0 kite shield a +0 ring mail a +1 trident of venom (11, 0, D:6) a +0 robe (14, 26, D:6) an adder corpse (skeletalised by now) (18, 3, D:6) a +0 halberd a +0 club a gnoll skeleton (23, 18, D:6) a +2 flail a +0 robe (23, 21, D:6) a +2 great sword a +0 robe (23, 25, D:6) a +3 scimitar (still there?) a +0 robe (still there?) (24, 28, D:6) 14 gold pieces the Ecumenical Temple