Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17746861240205458811 28 Caterwaul the Conjurer (level 3, 27/27 HPs) Began as a Demonspawn Conjurer on Mar 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:36 (997 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 997, Time: 00:01:37 Health: 27/27 AC: 0 Str: 7 XL: 3 Next: 0% Magic: 8/10 EV: 17 Int: 20 God: Gold: 75 SH: 4 Dex: 11 Spells: 3/6 levels left rFire x . . (150%) b - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (sharp scales 1), condensation shield a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 dagger (melded) Armour a - a +0 robe (melded) Talismans c - an inkwell talisman (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4(4.9) Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 8% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Airstrike Air 2% 2d(1-17) 77% 4 Forge Lightning Spire Air/Frge 4% 3d4 77% 4 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are partially covered in razor-sharp scales. (AC +1, Slay +1)) A meltable shield of frost defends you. (SH +4) Message History Found a parchment of Dragon's Call. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Dragon's Call and begin reading... You add the spell Dragon's Call to your library. You encounter a ball python. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a plate armour. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a scroll labelled HYONIA SOUXTAF You see here a +0 plate armour. f - a silvery potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 short sword. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.######## #.# #.# #.# #.#### #....# ####.# #.######### #.......;.# #########.# .# .. ..# ..# ).. .## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 8 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 4 endoplasms (D:1) 4 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 299 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 299 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/9 363 | D:1 | Reached skill level 1 in Fighting 637 | D:1 | Learned a level 2 spell: Searing Ray 997 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 997 | D:1 | Reached XP level 3. HP: 27/27 MP: 8/10 997 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_liquid_box, minivault_4, fountainhead, chequers_serial_rivers_micro_c Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.6 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Cast: Magic Dart || 54 Armour: None || 16 Dodge: Dodged || 57 Form: Scroll || 1