Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 6, D:1) a +0 dagger (10, 19, D:1) a +0 club 3 stones (11, -3, D:1) a hobgoblin skeleton (20, 9, D:1) a jackal skeleton (21, 10, D:1) a jackal skeleton (21, 20, D:1) a +0 mace 4 stones (22, -1, D:1) a +0 club (23, 8, D:1) a bat skeleton (30, 21, D:1) a +0 whip (30, 26, D:1) a +0 leather armour (31, 7, D:1) a +0 dagger (37, 15, D:1) a bat corpse (skeletalised by now) (40, 7, D:1) a rat corpse (skeletalised by now) (40, 8, D:1) a hobgoblin corpse (skeletalised by now) (46, -1, D:1) a +0 whip a stone a kobold skeleton (46, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (51, -5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (2, -12, D:2) a +0 club a +0 sling (6, 12, D:2) a +0 dagger (10, -31, D:2) a +0 dagger (11, -13, D:2) an adder corpse (skeletalised by now) (17, -28, D:2) a +0 hand axe (18, -32, D:2) a ball python skeleton (30, -19, D:2) a scroll of amnesia (30, -18, D:2) a parchment of Animate Dead (30, -17, D:2) a scroll of blinking (31, -19, D:2) a +0 whip (31, -18, D:2) 17 gold pieces (31, -17, D:2) 4 gold pieces (32, -19, D:2) 13 gold pieces (32, -18, D:2) a scroll of noise (32, -17, D:2) a scroll of identify (33, 4, D:2) a bat skeleton (38, -17, D:2) a quokka skeleton (38, 2, D:2) a +0 spear a goblin corpse (41, 1, D:2) a rat skeleton (42, -37, D:2) a jackal skeleton (43, -12, D:2) a +0 dagger 5 stones a kobold skeleton (52, -35, D:2) a ball python corpse (skeletalised by now) (56, -5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 0, D:3) a +0 leather armour (14, -6, D:3) a +0 sling (27, -9, D:3) a rat corpse (29, -4, D:3) a +2 dagger of protection