Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13575297830511139957 159 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Apr 5, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:15 (3182 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3182, Time: 00:02:16 Health: 35/35 AC: 8 Str: 14 XL: 5 Next: 17% Magic: 2/8 EV: 11 Int: 20 God: Gold: 238 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: icy blue scales 2, weakness stinger 1, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania e - a +2 pair of gloves (worn) f - a +0 tower shield Jewellery d - a +6 ring of strength (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} l - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sigil of Binding Hex 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You are mostly covered in icy blue scales. (AC +3) You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Magic restored. You see here a bat corpse. Things that are here: a +2 spectral club; a +0 robe You now have 224 gold pieces (gained 8). You see here 2 boomerangs. You see here a bat skeleton. You now have 238 gold pieces (gained 14). You open the door. There is an open door here. There is an open door here. You encounter Grinder. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Partly explored, can't reach some places. Unknown command. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter an iguana. The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is almost dead. The searing ray hits the iguana. You kill the iguana! You have reached level 5! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# .# .# ###########†# #####........@.# #.....#########.# #.##### .# #<# .# #.# .# #.# # #.# ..# .## There were no monsters in sight! Vanquished Creatures A marrowcuda (D:3) Jessica (D:3) An iguana (D:4) An adder (D:2) A ribbon worm (D:2) 5 orcs (D:2) An endoplasm (D:1) 8 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 5 bats 3 frilled lizards 5 goblins 5 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 503 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1382 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1596 | D:2 | Reached skill level 5 in Conjurations 1735 | D:2 | Found a faded altar of an unknown god. 2470 | D:3 | Encountered a marrowcuda 2475 | D:3 | Killed a marrowcuda 2476 | D:3 | Reached skill level 6 in Conjurations 2476 | D:3 | Gained mutation: You are mostly covered in icy blue scales. | (AC +3) [demonic ancestry] 2476 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/7 2620 | D:3 | Encountered Sigmund 2866 | D:3 | Encountered Jessica 2873 | D:3 | Killed Jessica 3123 | D:3 | Encountered Grinder 3182 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3182 | D:4 | Reached XP level 5. HP: 35/35 MP: 2/8 3182 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, roderic_roman_lattice D:2: layout_basic, ebering_ecumenical_altar_box D:3: layout_basic, uniq_jessica, uniq_grinder, uniq_sigmund D:4: layout_loops_ring, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 6 | 6.4 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | || 18 Melee: Dagger | 18 | || 18 Cast: Magic Dart | 75 | 5 || 80 Searing Ray | 1 | 3 || 4 Armour: Robe | 20 | 3 || 23 Dodge: Dodged | 13 | 3 || 16