Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4691482104076923535 70 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 5, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:21 (2181 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2181, Time: 00:02:21 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 3% Magic: 3/7 EV: 11 Int: 20 God: Gold: 29 SH: 4 Dex: 11 Spells: 4/7 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1, condensation shield, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - an orb of attunement Jewellery c - a ring of protection from fire (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - a potion of enlightenment {unknown} j - a potion of lignification {unknown} k - 2 potions of curing {unknown} l - a potion of mutation {unknown} n - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 43% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A meltable shield of frost defends you. (SH +4) You have a small tail. Message History You kill the endoplasm! HP restored. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a chain mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 club and quivering stones. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. Found an escape hatch in the floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is heavily wounded. Jessica shouts! (Press . to maintain the ray.) You hear a shout! The searing ray hits Jessica. You kill Jessica! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #. #. ....> #.### .#.### .... ..... #..#####...# #.#.........## #...........^### ##...#.[......... #......@#.#####.. ##### ##)...###.# ...## #.#) #.#### #... #.. #....###### #.<. #. ####.....<###.## # ######....... ###...#. ###..###. #######...## There were no monsters in sight! Vanquished Creatures Jessica (D:3) An adder (D:2) A dart slug (D:1) 3 hobgoblins 4 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 3 bats 5 endoplasms 2 frilled lizards 3 goblins 6 kobolds A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Found a faded altar of an unknown god. 472 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 472 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 538 | D:1 | Learned a level 2 spell: Searing Ray 1416 | D:2 | Reached skill level 5 in Conjurations 1416 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1416 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 2177 | D:3 | Encountered Jessica 2180 | D:3 | Killed Jessica 2181 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2181 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2181 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, hellmonk_ecumenical_altar_zigzags, chequers_decorated_corner D:2: layout_rooms D:3: minmay_chambers_of_threes, layout_rooms, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Dagger | 8 | || 8 Cast: Magic Dart | 67 | || 67 Searing Ray | 4 | || 4 Armour: Robe | 13 | || 13 Dodge: Dodged | 17 | || 17