Caterwaul Level 1 of the Dungeon (6, 29, D:1) a quokka skeleton (8, 27, D:1) a rat skeleton (11, 3, D:1) a +0 dagger a goblin skeleton (11, 24, D:1) a +0 scale mail (16, 6, D:1) a quokka corpse (skeletalised by now) (18, 28, D:1) a ball python skeleton (19, 28, D:1) a ball python skeleton (20, -6, D:1) a hobgoblin corpse (skeletalised by now) (21, 35, D:1) a +0 short sword (24, 3, D:1) a hobgoblin corpse (skeletalised by now) (26, 21, D:1) a bat corpse (skeletalised by now) (28, 24, D:1) a hobgoblin corpse (skeletalised by now) (34, 10, D:1) a bat corpse (skeletalised by now) (37, -2, D:1) a +0 mace (41, 9, D:1) a rat corpse (skeletalised by now) (46, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -17, D:2) a +0 ring mail (16, 9, D:2) a ball python skeleton (17, -14, D:2) a ball python corpse (skeletalised by now) (17, 18, D:2) a jackal corpse (skeletalised by now) (20, 23, D:2) a jackal corpse (skeletalised by now) (24, -3, D:2) a +0 sling (32, -11, D:2) a +0 dagger (32, -10, D:2) a +0 club (35, 3, D:2) a +0 plate armour (41, 22, D:2) a +0 dagger Level 3 of the Dungeon (5, -19, D:3) a +0 spear a gnoll corpse (8, -7, D:3) a quokka corpse (29, -25, D:3) a +0 leather armour (36, -19, D:3) a +0 scythe a +0 robe the human corpse of Sigmund