Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12709680791886181188 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (391 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 391, Time: 00:01:03 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. The bat is severely wounded. The bat hits you. The bat hits you but does no damage. A bat is nearby! The magic dart hits the bat. You kill the bat! Found a ring mail. You encounter a quokka. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a bat. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. You encounter a kobold. It is wielding a +0 whip and quivering stones. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The endoplasm jiggles. Found an emerald potion. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.##..#.#....... ...................####### ###.##.#.#....#### #.....# #.......[...######.###.# ......#....#..........# ###....#.............##### #.#.....#....##...)....# ......####...†.#.#.....## ...... #...@.#....##.# .... #.....#.##.##.# ... !........#.##.##.# #############....# #.........#.### #.#######...# ####.#.....#..## #....#.....#.## #.####.##.#.##..#.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 391 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 391 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 391 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, fountainhead Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 19 Armour: Robe || 3