Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11282558880968410925 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:27 (1912 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1912, Time: 00:01:28 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 4/6 EV: 11 Int: 20 God: Gold: 160 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) e - +0 short sword (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ c - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: molten scales 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 short sword of flaming (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) d - an amulet of chemistry (worn) Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Call Imp Summ 4% N/A 24% 2 Grave Claw Necr 4% 2d7 24% 2 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Animate Dead Necr 2% N/A 83% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You are partially covered in sharp spines. Message History The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an endoplasm. Found a runed short sword. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You now have 147 gold pieces (gained 16). You see here a +0 ring mail. You now have 157 gold pieces (gained 10). Found a stone staircase leading down. You see here a +0 short sword of flaming. e - a +0 short sword of flaming You unwield your +0 dagger. Your +0 short sword of flaming bursts into flame! e - a +0 short sword of flaming (weapon) Okay, then. You now have 160 gold pieces (gained 3). You encounter an adder and a bat. You see here a scroll labelled USITINK QYWKETZ. There are monsters nearby! There are monsters nearby! The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #########.# #@........# #.######### #.# ... ..†. .....S ####.## #.. You could see an adder (asleep). Vanquished Creatures 10 endoplasms 4 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 2 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 306 | D:1 | Learned a level 2 spell: Searing Ray 557 | D:1 | Found a faded altar of an unknown god. 1912 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1912 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1912 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, shapermc_ecumenical_altar_totnotflames, dreamdust_wishing_well, minmay_statues_item, minivault_5, minivault_24 D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 61 Armour: Robe || 1 Dodge: Dodged || 3