Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12284817003816653282 72 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:07 (2218 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2218, Time: 00:02:08 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 6% Magic: 4/7 EV: 11 Int: 21 God: Gold: 57 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) g - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) j - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.25/turn c - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: no status effects A: condensation shield, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons f - a +4 short sword g - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) j - a +0 helmet (worn) Jewellery b - a ring of willpower (worn) c - a ring of poison resistance (worn) e - a +6 ring of dexterity h - a ring of protection from fire i - a ring of wizardry Wands p - a wand of polymorph (7) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} e - a scroll of torment {unknown} h - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of curing {unknown} l - 2 potions of brilliance {unknown} n - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 14% 1 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 82% 4 Petrify Alch/Erth 1% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History You kill the goblin! You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You encounter a goblin. It is wielding a +0 club. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. j - a +0 helmet Things that are here: a +0 animal skin; a +0 club; the hobgoblin corpse of Robin You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. There is a stone staircase leading up here. You encounter a bat. The magic dart hits the bat. You kill the bat! Magic restored. You see here a bat corpse. You encounter an adder. The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder! You kill the adder! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### .##...######### .##.#.......†.# ......#######.### .##..## #.....## .##..# ##.....~# ###..# #..~.~..# #..## #~..~...## ###...# ##.....@.# ......# ###.....# #####.# #####.# #.# †# #<# .# #[# .# #.# .# #.# .# #†# There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 dart slugs 5 endoplasms 3 hobgoblins 6 jackals 5 ball pythons 7 bats 2 frilled lizards 8 goblins 2 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 411 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 411 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1635 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/6 1657 | D:2 | Reached skill level 5 in Conjurations 2047 | D:2 | Encountered Robin 2076 | D:1 | Learned a level 2 spell: Searing Ray 2080 | D:2 | Killed Robin 2218 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2218 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2218 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, amethyst_killhole, minivault_5, chequers_avenue, hangedman_feature_mirror, minmay_tromino_v7 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 1 | || 1 Short sword | 6 | || 6 Touch | 1 | || 1 Cast: Magic Dart | 73 | || 73 Searing Ray | 1 | || 1 Armour: Robe | 13 | || 13 Dodge: Dodged | 11 | || 11