Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10169395987140881836 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:32 (1517 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1517, Time: 00:01:32 Health: 24/24 AC: 5 Str: 7 XL: 3 Next: 0% Magic: 4/6 EV: 11 Int: 20 God: Gold: 33 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +2 cloak (worn) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of fog {unknown} e - 2 scrolls of poison {unknown} h - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. HP restored. You disentangle yourself. You open the door. There is an open door here. You encounter a rat. The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You see here a rat corpse. You encounter a ball python. The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.## ##.......## # .########.#...####.........#### .......<.........'.........+... .##########....###.........#### ##.#.# ##.....[.## # ###.# ##.....## #.# ##...## #.# #...## #@# ###...### ####.###.......##### #..................# #.##.##........###.## #.##.##.##........... #.##.##.##.....###.## #.##.##.##.#.#.# #.## #.##.........#.# #... #.#####.######.# #### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms A hobgoblin (D:2) 2 ball pythons (D:2) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 533 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 787 | D:1 | Found a faded altar of an unknown god. 1345 | D:2 | Learned a level 2 spell: Searing Ray 1517 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1517 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1517 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_curves, eino_curves_04, eino_curves_04, chequers_ecumenical_altar_lobes, st_stairs_3, chequers_serial_rivers_room_a D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 11 Unarmed || 1 Cast: Magic Dart || 39 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 10