Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8045506586862708527 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (703 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 703, Time: 00:01:11 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 20 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History You encounter a rat. You encounter a rat. You see here a +0 robe. c - a +0 robe The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You drop a +0 robe. Found a dagger. You encounter an endoplasm. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! You miscast Magic Dart. Nothing appears to happen. The rat squeaks loudly. The magic dart hits the rat. The rat is severely wounded. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #...........## .## #.####..)....# ..###### #.#..#.......# #......# #.#.##.#.....# #......# #.#.##.#.##♣#♣#♣ ######## #.#............. #ß#..ß#####.##....[.#♣#♣#♣ #.#.#^#...............>... #.....#.#####...@....#..## #.#.....# #.##.#.#.# ... ###.....# #.##....... ## .._.....# #.##.......# ###.....# #..........# # #...).# ##.......r[# # ....#.... .......... #.#.#^#.... .......#. #.#..ß###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 4 goblins (D:1) 5 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 351 | D:1 | Learned a level 2 spell: Searing Ray 522 | D:1 | Found a faded altar of an unknown god. 703 | D:1 | Discovered your monstrous ancestry. 703 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 703 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 703 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_straight_4, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, infiniplex_forest_clump_medium, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Cast: Magic Dart || 54 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 8