Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16572172857295015607 524 Caterwaul the Destroyer (level 7, 47/47 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:35 (4035 turns). Caterwaul the Destroyer (Demonspawn Conjurer) Turns: 4035, Time: 00:04:35 Health: 47/47 AC: 7 Str: 7 XL: 7 Next: 2% Magic: 2/10 EV: 24 Int: 28 God: Gold: 234 SH: 4 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) h - +0 buckler rNeg . . . (100%) f - +4 leather armour of a sewer {Rampage Int+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.24/turn %: acrobat, rampage @: acrobatic A: hooves 1, demonic guardian 1, magic regeneration, big brain 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 234 gold pieces. Inventory: Missiles c - 2 javelins g - 5 silver javelins Armour e - a +0 robe f - the +4 leather armour of a sewer (worn) {Rampage Int+3} (You found it on level 4 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. h - a +0 buckler (worn) Magical Staves a - a staff of earth b - a staff of cold (weapon) Jewellery d - an amulet of the acrobat (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - 2 scrolls of enchant weapon {unknown} h - 5 scrolls of identify {unknown} m - 3 scrolls of immolation {unknown} o - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} u - a scroll of fear {unknown} v - 2 scrolls of fog {unknown} y - a scroll of poison {unknown} z - a scroll of noise {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - a potion of mutation {unknown} j - 4 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of ambrosia {unknown} n - a potion of berserk rage {unknown} p - a potion of invisibility {unknown} s - a potion of lignification {unknown} Skills: + Level 0.4 Fighting + Level 1.9 Dodging - Level 2.0 Stealth - Level 2.0 Shields - Level 2.0 Spellcasting - Level 8.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 4% 1 Scorch Fire 4% 2d5 32% 2 Fulminant Prism Conj/Alch 12% 3d8 38% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 38% 4 Call Canine Familiar Summ 2% N/A 54% 3 Ozocubu's Armour Ice 4% N/A 54% 3 Teleport Other Tloc 2% N/A 54% 3 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Shops: D:2 ( Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. You regenerate magic rapidly. You have an extremely huge brain. (Int +4) Message History The orc shouts! The magic dart hits the orc. The orc is almost dead. The orc throws a boomerang. The boomerang hits you. You encounter an orc. It is wielding a +0 club. You encounter a sleepcap. The magic dart hits the orc but does no damage. The orc is almost dead. The magic dart hits the orc. You kill the orc! The magic dart hits the sleepcap but does no damage. You see here a +0 ring mail. There is an escape hatch in the ceiling here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the orc! You kill the orc! The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is almost destroyed. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The searing ray hits the sleepcap. You destroy the sleepcap! You finish channelling your searing ray. Training target 8.0 for Conjurations reached! Your Conjurations skill increases to level 8! You need to enable at least one skill for training. You have reached level 7! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.#. ......# ....... ...#.#.## ........# ....#)..##### .[..)..f..).#### ...)#...###....# ... #...# ##.@.# . #...####.### #....##).# ##......## ###.#.### ##......###### #..#.#......... #.##.#......... #.##.#......... There were no monsters in sight! Vanquished Creatures 3 lemures (D:3) 2 scorpions A bombardier beetle (D:4) 2 hounds (D:5) An orc priest (D:4) A sleepcap (D:5) 3 orc wizards 4 gnolls 9 adders A dart slug (D:3) 11 orcs 2 ribbon worms (D:2) 4 endoplasms 6 hobgoblins 3 quokkas 7 ball pythons 6 bats 3 frilled lizards 7 goblins 5 kobolds 7 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 556 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 866 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1027 | D:2 | Reached skill level 5 in Conjurations 1050 | D:2 | Found a burning altar of Makhleb. 1138 | D:2 | Found Pock's Weapon Shoppe. 1354 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1354 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 1497 | D:2 | Found a faded altar of an unknown god. 2464 | D:4 | Reached skill level 6 in Conjurations 2464 | D:4 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 2464 | D:4 | Reached XP level 5. HP: 35/35 MP: 2/8 2563 | D:4 | Identified the +4 leather armour of a sewer {Rampage Int+3} 2846 | D:4 | Encountered Pikel 3022 | D:4 | Reached skill level 7 in Conjurations 3025 | D:4 | Reached XP level 6. HP: 25/41 MP: 0/9 3740 | D:5 | Entered Level 5 of the Dungeon 3797 | D:4 | Reached skill level 1 in Shields 4035 | D:5 | Reached skill level 8 in Conjurations 4035 | D:5 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4035 | D:5 | Reached XP level 7. HP: 47/47 MP: 2/10 4035 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms D:2: minmay_door_path, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, ebering_ecumenical_altar_box, basic_altar D:3: layout_loops_cross, kennysheep_generic_room_15, hangedman_decor_points, chequers_serial_rivers_marsh D:4: layout_basic, uniq_pikel D:5: layout_rooms, regret_index_xom_of_box, minmay_misc_feat_five, grunt_ministairs_3, minmay_misc_feat_doors, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 8 | 8.0 Shields | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 2 | || 7 Melee: Unarmed | 5 | | || 5 Staff | | 2 | || 2 Cast: Magic Dart | 71 | 108 | || 179 Searing Ray | | 13 | || 13 Armour: Robe | 16 | 6 | || 22 Leather armour | | 24 | || 24 Dodge: Dodged | 19 | 26 | || 45 Block: Buckler | | 3 | || 3