Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10147457552661189677 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (337 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 337, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The magic dart hits the ball python. The ball python is moderately wounded. The magic dart hits the ball python. You kill the ball python! Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You encounter an endoplasm. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. Found 2 orange potions. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..####....# #P.P.PP. ##.####.....##...... #P.PP.PP #...........# ..... #PP.PP.P #.)..##.....# ....! #PP.PPP. #....##.....# ... #PPP..PP #•...##.....# ... #PPPPP.. #....##.##### #.# #PPPPPPP #....##.# #.# #PPPPPPP #.....#.# #@# ######## #.....#.# #.# #.# #.# #.###### #.### #......# #...# ######.# ###.## #.#####..### #......†...# #######....# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 337 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, chequers_serial_rivers_marsh, glass_columns_c Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Cast: Magic Dart || 16 Armour: Robe || 18 Dodge: Dodged || 13