Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9215508425256536968 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (308 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 308, Time: 00:00:31 Health: 19/19 AC: 2 Str: 13 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! Unknown command. There is an open door here. As you close the door, it creaks loudly! You start resting. Magic restored. You open the door. A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The magic dart hits the ball python. You kill the ball python! You close the door, pushing everything out of the way. You start resting. Magic restored. You open the door. A kobold comes into view. There is an open door here. The magic dart hits the kobold. The kobold is heavily wounded. The kobold throws a stone. The stone hits you but does no damage. The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone barely misses you. The magic dart hits the kobold. You kill the kobold! You encounter a bat. The bat leaves your sight. A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..!.....# #.### .†########## #.#.. .... #.#.# ... #.... ... ###l# #.# #.# #.# #.# #.## #.# #.###@.#############.. #.............†...)... ...........#####'#####.. ###.....########.####### ......## ###.......### ###...# ##...........## #... ##....#####....# #... #...#########... #.. ##..##.......##.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 3 bats (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 308 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, hex_tiny, kennysheep_another_room, minmay_pentomino_w4 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 16 Armour: Robe || 2 Dodge: Dodged || 2