Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 14737274776485570873 291 Caterwaul the Conjurer (level 6, 36/41 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:03:35 (2600 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2600, Time: 00:03:36 Health: 36/41 AC: 3 Str: 7 XL: 6 Next: 10% Magic: 4/9 EV: 10 Int: 26 God: Gold: 159 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) e - +2 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: antennae 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons e - a +2 vampiric dagger (weapon) Armour c - a +0 leather armour (worn) d - a +0 helmet Jewellery b - a +6 ring of intelligence (worn) Talismans a - a medusa talisman Wands a - a wand of flame (7) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of noise {unknown} m - 2 scrolls of identify {unknown} q - a scroll of fear {unknown} Potions g - a potion of magic f - 2 potions of moonshine {unknown} j - 2 potions of heal wounds {unknown} n - 2 potions of mutation {unknown} o - 2 potions of haste {unknown} p - a potion of lignification {unknown} s - a potion of ambrosia {unknown} t - a potion of enlightenment {unknown} u - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 7.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 42% 3d9 5% 2 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 10% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 34% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. Message History Your Conjurations skill increases to level 7! You stop channelling your searing ray. m - 2 scrolls labelled GESUOGIA BIZAO (gained 1) You pick up a parchment of Lesser Beckoning and begin reading... You add the spell Lesser Beckoning to your library. u - a fuming ruby potion Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. You see here a +0 flail. Things that are here: a +0 club; a +0 leather armour; a dart slug corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse There is a stone staircase leading down here. You climb downwards. You encounter a rock fish. There is a stone staircase leading up here. A rock fish is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (asleep, 100% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is lightly wounded. (Press . to maintain the ray.) The searing ray hits the rock fish! The rock fish is severely wounded. The rock fish bites you. The searing ray hits the rock fish! You kill the rock fish! You have reached level 6! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet falls away! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# #.# #.# #.# #@# #.......# ####.#### # There were no monsters in sight! Vanquished Creatures Pargi (D:3) A rock fish (D:4) Ijyb (D:3) 2 orc wizards (D:3) 3 adders 2 dart slugs A ribbon worm (D:2) 5 orcs (D:3) 3 endoplasms 2 hobgoblins (D:2) 3 quokkas 7 ball pythons A bat (D:2) 5 frilled lizards 4 goblins 6 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 380 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:1 | Found Koimm's Jewellery Boutique. 1170 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1236 | D:2 | Reached skill level 5 in Conjurations 1513 | D:2 | Found a faded altar of an unknown god. 1712 | D:3 | Encountered Ijyb 1846 | D:3 | Killed Ijyb 1847 | D:3 | Reached XP level 4. HP: 25/30 MP: 2/7 2086 | D:3 | Encountered Pargi 2114 | D:3 | Killed Pargi 2115 | D:3 | Reached skill level 6 in Conjurations 2115 | D:3 | Reached XP level 5. HP: 13/35 MP: 0/8 2535 | D:3 | Reached skill level 7 in Conjurations 2600 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2600 | D:4 | Reached XP level 6. HP: 36/41 MP: 4/9 2600 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_t, serial_shops, nicolae_shop_gaudy_bauble, roderic_serpentine_path, serial_bayou_crossing, kennysheep_crisscross D:2: layout_rooms, ebering_ecumenical_altar_hall D:3: layout_rooms, corexii_item_surrounded_by_moat, uniq_ijyb, uniq_pargi D:4: layout_loops_cross, minmay_temple_entry_fiery Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 | 7.4 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 6 || 11 Melee: Club | 3 | || 3 Short sword | 2 | || 2 Dagger | | 6 || 6 Cast: Magic Dart | 74 | 27 || 101 Searing Ray | 2 | 6 || 8 Armour: Robe | 2 | || 2 Leather armour | 12 | 20 || 32 Dodge: Dodged | 10 | 11 || 21