Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12846975146441278128 73 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:57 (1620 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1620, Time: 00:01:58 Health: 30/30 AC: 6 Str: 7 XL: 4 Next: 8% Magic: 1/7 EV: 11 Int: 21 God: Gold: 83 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Static Discharge Conj/Air 26% 3-5/arc 7% 2 Freeze Ice 8% 1d3 14% 1 Blink Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Awaken Armour Erth/Frge 4% N/A 82% 4 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in sharp spines. Message History You now have 83 gold pieces (gained 13). You encounter a kobold. It is wielding a +0 short sword and quivering stones. A kobold is nearby! Unknown command. The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone barely misses you. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. Jessica shouts! You encounter a bat. Jessica gestures wildly while chanting. Jessica blinks! Jessica leaves your sight. You see here a scroll labelled ZYMPAQAHA. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is heavily wounded. (Press . to maintain the ray.) The searing ray hits Jessica. Jessica is severely wounded. The searing ray misses Jessica. The searing ray hits the bat! You kill the bat! Jessica says, "I'm really upset." Jessica closely misses you. Unknown command. The searing ray hits Jessica! You kill Jessica! You finish channelling your searing ray. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Things that are here: a +0 dagger; a +0 robe; the human corpse of Jessica Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#### #....# #.# #.##.# #.# . #.##.# ##.## .# #.##.#####...##. # #.............. .# ####.#####...# ..## #.######)####....## #.......?..@.?..... ##############...## ## There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 220 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1223 | D:1 | Learned a level 2 spell: Searing Ray 1321 | D:2 | Reached skill level 5 in Conjurations 1321 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1491 | D:2 | Found a faded altar of an unknown god. 1611 | D:2 | Encountered Jessica 1618 | D:2 | Killed Jessica 1619 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1619 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1620 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Unarmed | 8 | || 8 Dagger | 5 | || 5 Kick | 1 | || 1 Cast: Magic Dart | 63 | || 63 Searing Ray | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 14 | || 14