Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 666821473044827005 1268 Caterwaul the Conjurer (level 8, 62/62 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 6 of the Dungeon. The game lasted 00:05:59 (5889 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 5889, Time: 00:06:00 Health: 62/62 AC: 0 Str: 7 XL: 8 Next: 28% Magic: 21/21 EV: 17 Int: 21 God: Gold: 180 SH: 0 Dex: 12 Spells: 13/16 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.30/turn d - ring of positive energy MPRegen 0.17/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (large bone plates 2), foul stench 1, powered by death 1 a: no special abilities You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 180 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom f - a +1 dagger of speed Missiles g - a curare-tipped dart Armour a - a +0 robe (melded) Jewellery c - a ring of see invisible (worn) d - a ring of positive energy (worn) Talismans b - an inkwell talisman (worn) Wands e - a wand of charming (7) Scrolls c - a scroll of torment {unknown} e - a scroll of revelation {unknown} h - 8 scrolls of identify {unknown} m - a scroll of poison {unknown} n - a scroll of fog {unknown} q - 5 scrolls of amnesia {unknown} u - a scroll of teleportation {unknown} v - 2 scrolls of fear {unknown} y - a scroll of brand weapon {unknown} z - a scroll of enchant armour {unknown} B - a scroll of silence {unknown} Potions g - 4 potions of magic d - 2 potions of enlightenment {unknown} f - 2 potions of berserk rage {unknown} j - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of attraction {unknown} o - a potion of lignification {unknown} p - a potion of invisibility {unknown} s - a potion of heal wounds {unknown} Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.7 Spellcasting - Level 7.0(9.0) Conjurations - Level 3.0 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Apportation Tloc 26% N/A 4% 1 Slow Hex 52% N/A 4% 1 Fulminant Prism Conj/Alch 14% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 12% 4 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 13% N/A 14% 3 Vampiric Draining Necr 13% 2d6 14% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are mostly covered in large bone plates. (SH +6)) You may rarely emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (wandering, hasn't noticed you, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. The searing ray hits the ice beast. The ice beast is lightly wounded. You finish channelling your searing ray. The ice beast misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You emit a cloud of foul miasma! The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast is engulfed in dark miasma. The ice beast is poisoned. The ice beast seems to slow down. You kill the ice beast! You stop channelling your searing ray. Magic restored. Items here: )))) [[[ ††. Things that are here: a +0 dagger; a +0 robe You encounter an ufetubus. You see here a +5 ring of evasion. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# ###### #.# #....# #########.## #.##.# .......;...# #.##.##### ###........####)##...... #.....[.....).<.###### #..##.#..##.#.#....... .... #.#..##.#.####.... #..# #.#.....#.# ### #.5 #.#..#..#.# !. #.#........ ..##..#.# You could see an ufetubus (wandering). Vanquished Creatures 2 ice beasts An ogre (D:4) A phantom (D:6) 2 kobold brigands (Sewer) 2 brain worms (Sewer) A scorpion (D:5) A bes kemwar (D:6) A bombardier beetle (D:5) An orc priest (D:6) A jelly (D:5) 3 clockroaches 3 iguanas 3 orc wizards 12 adders 4 river rats 2 ufetubi (D:5) 9 dart slugs 3 ribbon worms 5 orcs 4 endoplasms 3 hobgoblins 2 jackals 3 quokkas 11 ball pythons 2 bats 3 frilled lizards 7 goblins 9 kobolds 12 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/9 643 | D:1 | Reached skill level 1 in Shapeshifting 962 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 962 | D:2 | Reached XP level 3. HP: 17/24 MP: 1/10 1227 | D:2 | Learned a level 2 spell: Searing Ray 1758 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/12 1769 | D:3 | Reached skill level 5 in Conjurations 2465 | D:4 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 2465 | D:4 | Reached XP level 5. HP: 28/35 MP: 5/13 2552 | D:4 | Encountered an ogre 2558 | D:4 | Killed an ogre 3139 | D:4 | Reached skill level 6 in Conjurations 3139 | D:4 | Reached XP level 6. HP: 38/41 MP: 11/15 3718 | D:5 | Entered Level 5 of the Dungeon 3738 | D:5 | Reached skill level 1 in Fighting 4055 | D:5 | Reached XP level 7. HP: 30/52 MP: 5/17 4134 | D:5 | Found a hide-covered altar of Uskayaw. 4249 | D:5 | Found a glowing drain. 4253 | Sewer | Entered a sewer 4612 | Sewer | Reached skill level 7 in Conjurations 5680 | D:6 | Reached skill level 5 in Fighting 5680 | D:6 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 5680 | D:6 | Reached XP level 8. HP: 62/62 MP: 14/18 5889 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, hex_intersection, minmay_misc_feat_doors, minmay_nonomino_d4 D:2: layout_basic, minmay_misc_feat_square, corner_web_ring D:3: layout_basic D:4: layout_layer_cave, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, dreamdust_princess_bridge, minmay_misc_feat_five D:5: layout_basic, lemuel_round_altar, gup_sewer_entry_spiral D:6: minmay_general_purpose_star, layout_loops_ring, nicolae_overflow_four_feature_corners, minmay_temple_entry_poolview, serial_shops, shop, nicolae_shop_trees Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Shapeshifting | 1 2 3 | 3.0 Conjurations | 5 6 7 | 7.0 Fighting | 3 5 | 5.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 2 | 30 || 37 Melee: Unarmed | 5 | 2 | 30 || 37 Cast: Magic Dart | 89 | 53 | 66 || 208 Searing Ray | | 10 | 19 || 29 Armour: None | 9 | 8 | 11 || 28 Dodge: Dodged | 9 | 12 | 38 || 59 Form: Scroll | 1 | | || 1