Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17213875907736765372 29 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (1252 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1252, Time: 00:00:54 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 0/6 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +2 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) b - a +0 kite shield Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Launch Clockwork Bee Frge 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Animate Dead Necr 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History You see here a jackal corpse. Found a stone staircase leading up. Found a mace. There is a stone staircase leading up here. You encounter an adder. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The adder barely misses you. The magic dart hits the adder. The adder is heavily wounded. The adder bites you. The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. The magic dart hits the adder. You kill the adder! HP restored. You see here an adder corpse. j - a gluggy clear potion You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...)........ #.#####<##### #.# #.## . #.# #.##.## #.#####.##.#. ######....##...... #..........†...... #.####.....######. #@# #.....######. #.# ##........... ... ............. ##...####..######.. ....# #..# ##. ##... ...# #. .##. #. .# .. #. #. There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:1) 4 jackals (D:2) 3 ball pythons (D:1) 3 bats (D:1) 3 endoplasms A frilled lizard (D:1) 2 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 478 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 478 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 891 | D:1 | Learned a level 2 spell: Searing Ray 1252 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1252 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1252 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, chequers_serial_rivers_room_a D:2: layout_loops_ring, serial_bayou_pond_e, hangedman_decor_clover_reticule, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Whip || 11 Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 10