Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10737373995148490111 158 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Apr 8, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:51 (2636 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2636, Time: 00:02:52 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 16% Magic: 2/8 EV: 11 Int: 21 God: Gold: 84 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) c - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of wildshape Stlth ++ d - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: wreathed by umbra A: magic shield, magic regeneration, demonic touch 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - an orb of glass (worn) Jewellery d - a ring of see invisible (worn) e - an amulet of wildshape (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of blinking {unknown} k - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of moonshine {unknown} j - a potion of resistance {unknown} l - a potion of curing {unknown} n - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 4% 1 Momentum Strike Conj/Tloc 30% 3d8 6% 2 Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You see here a jackal corpse. You start resting. HP restored. You start resting. Magic restored. You see here a jackal corpse. Found an escape hatch in the floor. o - a dark potion Found a stone staircase leading down. Found a stone staircase leading down. Found a whip. You encounter an orc. It is wielding a +0 trident. Unknown command. The magic dart hits the orc. The orc is moderately wounded. The orc shouts! You encounter Natasha, Servant of Life and Death. Natasha hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) The searing ray misses Natasha. Natasha casts a spell at you. You resist with some effort. The searing ray hits Natasha. Natasha is almost dead. Natasha closely misses you. The searing ray hits Natasha. You kill Natasha! Natasha screams in pain as she dies! You finish channelling your searing ray. You have reached level 5! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... .# ...##. ).... #.# #..#.. ..... #.# # . #.... ...... #.# ###. . .#.... ...... #.###... .. ...... ......##..#..# .# ####... ............##..#........ ......o........#...###... ......#.@...####......... ..... #.##.....#>.###.).. .o.. ...##..##....# #..<. ......#####....##.####... ....>. ###....>..##... ..... ###........#.#. .... #.............. ... #.#........#.#. #.#........#.#. You could see an orc. Vanquished Creatures Natasha (twice) (D:3) 4 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:3) A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 7 jackals 2 quokkas (D:2) 2 ball pythons (D:2) 7 bats 10 frilled lizards 9 goblins 8 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 371 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 496 | D:1 | Learned a level 2 spell: Searing Ray 644 | D:1 | Found a faded altar of an unknown god. 1390 | D:2 | Reached skill level 5 in Conjurations 1390 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1390 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1818 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1818 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2363 | D:3 | Encountered Natasha 2366 | D:3 | Killed Natasha 2367 | D:3 | Reached skill level 6 in Conjurations 2631 | D:3 | Encountered Natasha 2635 | D:3 | Killed Natasha 2636 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2636 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/8 2636 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, ebering_ecumenical_altar_hall, hangedman_decor_clover_reticule D:2: layout_basic, basic_altar D:3: layout_rooms, serial_shops, nicolae_diamond_shop, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.4 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Dagger | | 2 || 2 Cast: Magic Dart | 81 | 39 || 120 Searing Ray | | 5 || 5 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 3 | 12 || 15