Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15116223657034872052 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (355 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 355, Time: 00:00:19 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 63 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka. The magic dart hits the quokka. You kill the quokka! You are out of magic! You start resting. Magic restored. You encounter an endoplasm. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. An endoplasm is nearby! You hit the endoplasm but do no damage. You punch the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! HP restored. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. The goblin is almost dead. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##########...#### #..........#....### #.###.#.######...##..^. #.....@..# ##.####### #.###.#..# #.# #. #.#..######.######. #.#...........#.... #)#.#######..#...#. #.#.# ##.#P.P#. #.#.# #.#P.P#. #. .# #.#P.P#. .##P.P#. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 355 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Punch || 1 Cast: Magic Dart || 15 Armour: Robe || 2