Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 965006308788944874 77 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 8, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:56 (1942 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1942, Time: 00:01:57 Health: 30/30 AC: 5 Str: 8 XL: 4 Next: 13% Magic: 2/7 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 pair of boots (worn) e - a +0 helmet (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of cancellation {unknown} f - a potion of berserk rage {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 13% 3d6 16% 3 Construct Spike Launche Frge 4% 2d3 24% 2 Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Spells you cast may paralyse adjacent enemies. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. Magic restored. You disentangle yourself. You see here a ribbon worm corpse. Found a stone staircase leading down. A gnoll comes into view. A gnoll is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......>........#.#...#. .................#...). >..............#.###.#. #####...########....... #...# ##....## . #...# #.##### #.##...## #.# #.#.....# ##.## #..).@..# ##...## #.#.....# ####.....## ##......####.........## ......#.####............ .#.##.....)...#..[....## #. ###.#####.##.....## ...# #.##....## ##... #.##.#.## ... #......# There were no monsters in sight! Vanquished Creatures Robin (D:1) 2 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas 3 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 13 goblins 2 kobolds (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 301 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 491 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | Found a faded altar of an unknown god. 1363 | D:2 | Reached skill level 5 in Conjurations 1363 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1366 | D:2 | Encountered Robin 1407 | D:1 | Killed Robin 1769 | D:2 | HP: 1/24 [ribbon worm (6)] 1942 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1942 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1942 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | || 25 Melee: Dagger | 25 | || 25 Cast: Magic Dart | 74 | || 74 Searing Ray | 5 | || 5 Armour: Robe | 19 | || 19 Dodge: Dodged | 15 | || 15