Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 18391135143461683667 35 Caterwaul the Conjurer (level 3, 18/24 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1182 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1182, Time: 00:01:08 Health: 18/24 AC: 4 Str: 7 XL: 3 Next: 17% Magic: 1/6 EV: 11 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, thin metallic scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) Missiles c - 2 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Jinxbite Hex 4% 2d2 24% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Awaken Armour Erth/Frge 4% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in thin metallic scales. (AC +2) Message History A gnoll comes into view. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You start resting. Magic restored. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You climb downwards. The gnoll closely misses you. x2 There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........#### ............# #..†....... .......# #†....# #.....###.. ##......... ##.###.##. #@# .......)# ######### There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 6 endoplasms 2 hobgoblins (D:1) 5 jackals A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Found a faded altar of an unknown god. 370 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1163 | D:1 | Learned a level 2 spell: Searing Ray 1182 | D:2 | Reached skill level 5 in Conjurations 1182 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1182 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/6 1182 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, nrook_campfire, darby_desolate_dusts D:2: layout_loops_ring, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Rapier || 25 Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 19 Dodge: Dodged || 20