Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7373003078345214765 35 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (1293 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1293, Time: 00:01:18 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 1/6 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 3 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Jinxbite Hex 4% 2d2 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History k - a yellow potion You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. There is a stone staircase leading down here. There is a stone staircase leading down here. f - 3 sapphire potions (gained 2) You encounter a ball python. Found a stone staircase leading up. The magic dart hits the ball python. The ball python is moderately wounded. The magic dart hits the ball python. You kill the ball python! You encounter an adder and a hobgoblin. Found a parchment of Animate Dead. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The hobgoblin shouts! You hear a shout! The magic dart hits the adder. The adder is moderately wounded. You encounter a goblin. It is wielding a +0 club. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.#.# #.#.#.# .# ######.#.#.# .# ......<..#.# .# ######†..#.. .. ........#### .# ...........# .# #####..###.###.###.## #..# #.##@.g..... ....# #.#.#g...... #.##.# #..###...... #. #. #.## #....: # #. #.. ..... #.#. .... ..##. ... ### .# ### # You could see a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:2) 5 hobgoblins (D:1) A quokka (D:2) 4 ball pythons A bat (D:2) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1240 | D:2 | Encountered Sigmund 1245 | D:2 | Learned a level 2 spell: Searing Ray 1293 | D:2 | Reached skill level 5 in Conjurations 1293 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1293 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1293 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_a, darby_backdoor_grove, bh_walls_and_bars, minmay_surrounded D:2: layout_loops_ring, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 2 Whip || 8 Cast: Magic Dart || 52 Armour: Robe || 8 Dodge: Dodged || 5