Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5373201253643130463 1012 Caterwaul the Conjurer (level 8, 62/62 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:22 (4657 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 4657, Time: 00:04:23 Health: 62/62 AC: 4 Str: 9 XL: 8 Next: 1% Magic: 8/18 EV: 17 Int: 20 God: Gold: 201 SH: 0 Dex: 11 Spells: 10/13 levels left rFire x . . (150%) g - melded +2 dagger (speed) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) i - melded +1 leather armour {rF+} rPois ∞ (0%) (helmet unavailable) rElec . (100%) l - melded +1 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.30/turn c - +4 ring of slaying MPRegen 0.32/turn b - inkwell talisman %: guardian spirit @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (antennae 1), (icy blue scales 1), magic shield, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons g - a +2 dagger of speed (melded) j - the +1 sling of Murich {drain, Fly rPois rF- rC+} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. Missiles d - 11 curare-tipped darts k - 5 javelins Armour h - a +0 helmet i - a +1 leather armour of fire resistance (melded) l - a +1 cloak (melded) Jewellery c - a +4 ring of slaying (worn) e - a +4 ring of protection (worn) f - a ring of flight Talismans b - an inkwell talisman (worn) Wands c - a wand of warping (9) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - 4 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of amnesia {unknown} o - a scroll of fog {unknown} q - a scroll of noise {unknown} u - a scroll of enchant armour {unknown} v - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - 2 potions of brilliance {unknown} l - 3 potions of might {unknown} Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 7.1(9.1) Conjurations - Level 3.0 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Slow Hex 44% N/A 6% 1 Soul Splinter Necr 44% N/A 6% 1 Grave Claw Necr 22% 2d8 10% 2 Fulminant Prism Conj/Alch 12% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 14% 4 Confusing Touch Hex 11% N/A 19% 3 Gloom Hex/Necr 22% N/A 19% 3 Maxwell's Portable Pile Tloc 11% (3-9)d3 19% 3 Vampiric Draining Necr 11% 2d6 19% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of small antennae on your head.) (You are partially covered in icy blue scales. (AC +2)) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. You encounter a black bear. The magic dart hits the black bear. The black bear is lightly wounded. The black bear growls angrily. You hear a shout! The magic dart hits the black bear. The black bear is moderately wounded. The magic dart hits the black bear but does no damage. The black bear is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 86% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is severely wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is almost dead. The searing ray hits the black bear! You kill the black bear! Training target 9.0 for Conjurations reached! Your Spellcasting skill increases to level 3! Your base Conjurations skill increases to level 7! You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet is forced from your body! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #)########### #...........# ##....(......# ..)..........# ###..........# #..........# . #..........# .)o ###..........#######..... ..'..........'..;)))).>.. ..#..........#######..... ..#..........# ... ..#.......[..# . #.#..........# #.#..........# #.############ ... #.### #...####### #.# # #...###..[##....### ..#.# There were no monsters in sight! Vanquished Creatures A steam dragon (D:5) 2 ice beasts (D:5) 2 black bears An ogre (D:5) 2 bombardier beetles 2 orc priests (D:5) A jelly (D:4) Ijyb (D:3) 2 orc wizards (D:5) Robin (D:3) 6 gnolls 7 adders 3 dart slugs 16 orcs 5 endoplasms 8 hobgoblins 3 quokkas 2 ball pythons 6 bats 3 frilled lizards 11 goblins 6 kobolds 2 rats (D:1) 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/9 416 | D:1 | Reached skill level 1 in Shapeshifting 701 | D:1 | You fall into a shaft and drop 1 floor! 776 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 776 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/11 842 | D:2 | Learned a level 2 spell: Searing Ray 1847 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1849 | D:3 | Found a snail-covered altar of Cheibriados. 1849 | D:3 | Found a blossoming altar of Fedhas. 1864 | D:3 | Encountered Ijyb 1870 | D:3 | Killed Ijyb 1871 | D:3 | Reached XP level 4. HP: 17/30 MP: 4/12 1875 | D:3 | Encountered Robin 1957 | D:3 | Killed Robin 1971 | D:3 | Reached skill level 5 in Conjurations 1971 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1971 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/14 2024 | D:3 | Identified the +1 sling of Murich {drain, Fly rPois rF- | rC+} 3323 | D:4 | Found a hazy altar of Hepliaklqana. 3363 | D:4 | Encountered a black bear 3366 | D:4 | Killed a black bear 3367 | D:4 | Reached skill level 6 in Conjurations 3367 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/15 3399 | D:4 | Found an ornate altar of the Wu Jian Council. 3538 | D:4 | Found a radiant altar of Vehumet. 3757 | D:5 | Entered Level 5 of the Dungeon 3764 | D:5 | Reached skill level 1 in Fighting 3795 | D:5 | Encountered a steam dragon 4035 | D:5 | Reached XP level 7. HP: 42/52 MP: 5/16 4471 | D:5 | Reached skill level 5 in Fighting 4657 | D:5 | Reached skill level 7 in Conjurations 4657 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 4657 | D:5 | Reached XP level 8. HP: 62/62 MP: 8/18 4657 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, nicolae_kite_square_tiling_tiny, minmay_lizard_king D:2: layout_basic, minmay_distorted D:3: layout_basic, nicolae_overflow_sandstone_temple, kennysheep_decorative_pillar, nicolae_goblin_pals D:4: layout_basic, pf_just_have_faith, nicolae_hepliaklqana_hall_of_mighty_ancestors, lemuel_coloured_pillars_altar, roderic_serpentine_path, serial_library_regret_index_double_sided D:5: layout_basic, lemuel_crystal_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Shapeshifting | 1 2 3 | 3.0 Conjurations | 5 6 7 | 7.1 Dodging | 2 | 2.0 Fighting | 3 5 | 5.0 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 3 || 3 Melee: Dagger | | | 3 || 3 Cast: Magic Dart | 88 | 86 | 28 || 202 Searing Ray | 2 | 6 | 7 || 15 Armour: None | 1 | 14 | 2 || 17 Leather armour | | | 12 || 12 Dodge: Dodged | 6 | 30 | 3 || 39 Form: Scroll | 1 | | 1 || 2 Default | | | 1 || 1