Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7711817490119925240 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (152 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 152, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 26 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. It was a potion of heal wounds. You feel much better. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! HP restored. You open the door. You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You encounter a bat. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... .# .....###.###### ..............# ..............# ..............# #...........# #...........# #....@......# #...........# ######'###### #.# #.# #.# ######.# #. #.†....# #.##.###### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A bat (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 152 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 152 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, serial_shops, nicolae_book_shop_shelving Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Magic Dart || 13 Drink: Heal wounds || 1 Magic || 1 Armour: Robe || 19 Dodge: Dodged || 22