Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2542469756190147075 39 Caterwaul the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Slain by an orc ... wielding a +0 morningstar (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (2174 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2174, Time: 00:01:32 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 26% Magic: 6/6 EV: 11 Int: 20 God: Gold: 116 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +12 dagger of the Eternal Void {speed, rElec rCorr Dex+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... c - amulet of magic regeneration Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: powered by death 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - the +12 dagger of the Eternal Void (weapon) {speed, rElec rCorr Dex+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration Jewellery c - an amulet of magic regeneration (worn) d - a ring of see invisible (worn) Wands c - a wand of warping (12) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of revelation {unknown} h - a scroll of noise {unknown} j - a scroll of silence {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Cause Fear Hex 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your movements are slightly less encumbered by armour. (ER -2) Message History As you open the door, it creaks loudly! You encounter 4 orcs. The orc shouts! x2 There are monsters nearby! There are monsters nearby! You puncture the orc! You kill the orc! You closely miss the orc. You closely miss the orc. You barely miss the orc. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 club. You completely miss the orc. The orc is moderately wounded. The orc hits you with a +0 club. You closely miss the orc. The orc is moderately wounded. You hit the orc. You kill the orc! The orc barely misses you. The orc hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The orc barely misses you. You see here a +0 club. The orc attacks as it pursues you! The orc hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is heavily wounded. The orc hits you with a +0 morningstar! You die... ############### #.o@...>......# #.# ###.#.....#####.# #.# ##### #.o.#.....#####'##+#.. ......#)###.....##.......... ......)...#.....##.......... ......#.#.#.....##.......... ......+.....#+####.......... ..... #.###......#.......... ..... #>.........####'##...# You could see 2 orcs. Vanquished Creatures 3 orcs (D:3) 9 endoplasms 5 hobgoblins 2 jackals (D:2) 2 ball pythons A bat (D:2) 3 frilled lizards 3 goblins (D:1) 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 628 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:1 | Found a faded altar of an unknown god. 1443 | D:2 | Identified the +1 leather armour "Bamiwu" {*Silence Str+2 | Int-5 Dex+5} 1548 | D:2 | Identified the +12 dagger of the Eternal Void {speed, rElec | rCorr Dex+3} 1651 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1651 | D:2 | Reached XP level 3. HP: 15/24 MP: 6/6 2087 | D:3 | Reached skill level 5 in Conjurations 2174 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, serial_bayou_pond_e D:3: layout_basic, serial_shops, nicolae_shop_drivethru Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.1 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 26 Unarmed || 2 Cast: Magic Dart || 49 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 9