Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2217437954916493798 9 Caterwaul the Conjurer (level 2, 12/19 HPs) Began as a Demonspawn Conjurer on Apr 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (348 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 348, Time: 00:00:23 Health: 12/19 AC: 0 Str: 7 XL: 2 Next: 3% Magic: 1/9 EV: 17 Int: 18 God: Gold: 19 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . (150%) b - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (antennae 1) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 dagger (melded) Armour a - a +0 robe (melded) Talismans c - an inkwell talisman (worn) Potions g - a potion of magic d - a potion of haste {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.2(4.7) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fugue of the Fallen Necr 3% N/A 41% 3 Tukima's Dance Hex 3% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of small antennae on your head.) Message History The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an inkwell talisman. c - an inkwell talisman You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe and +0 dagger meld into your body. You encounter a dart slug and a ball python. There are monsters nearby! The magic dart hits the ball python. You kill the ball python! The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. The magic dart hits the dart slug. The dart slug is moderately wounded. You miscast Magic Dart. Nothing appears to happen. You completely miss the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### . #.. # .# #.# #... #.# .#.#######.######### ................... #†#######†.##...... #.########.##.##### #.;........##.# #############.# #.# #.##### #...... #####.. #.. ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 348 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 348 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/9 348 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 2 Unarmed || 1 Cast: Magic Dart || 16 Armour: Robe || 2 None || 1 Dodge: Dodged || 2 Form: Scroll || 1